Results 1 to 10 of 52

Hybrid View

  1. #1
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by RinaShinomiya View Post
    So it's better to make GCD healing not optimal so you can ignore 33~50% of your kit instead. I really wanna play a DPS where ignoring half of my rotation is optimal gameplay.
    As opposed to ignoring all of your DPS GCDs?
    It's one or the other, that's how healers work in this game, do you spend a GCD on a heal, or on damage?
    Sage has heals VIA damage. literally the worst healer to favour GCD heals.

    So which 33-50% of your kit do you want to ignore? Because it has to be one of them at any given point in time.

    A DPS ignoring half their kit? Already happens. When you're against a single target, you ignore all of your AoE skills, and vice versa. Same thing, you apply the correct tool to the task at hand.
    (3)

  2. #2
    Player
    RinaShinomiya's Avatar
    Join Date
    Aug 2019
    Location
    Gridania
    Posts
    308
    Character
    Catherine Shinomiya
    World
    Lich
    Main Class
    Sage Lv 90
    Quote Originally Posted by Seraphor View Post
    As opposed to ignoring all of your DPS GCDs?
    It's one or the other, that's how healers work in this game, do you spend a GCD on a heal, or on damage?
    Sage has heals VIA damage. literally the worst healer to favour GCD heals.

    So which 33-50% of your kit do you want to ignore? Because it has to be one of them at any given point in time.

    A DPS ignoring half their kit? Already happens. When you're against a single target, you ignore all of your AoE skills, and vice versa. Same thing, you apply the correct tool to the task at hand.
    DPS is just 1 button not 33-50% of our kit plus you can absolutely make mechanics that return the DPS spent on healing so you dont have to choose. WHM is already designed like that Square just refuses to make it DPS neutral.

    Sage GCD healing for 300 potency + 540 potency shield instead of nuking for 170 potency heal is also not an argument for why Sage shouldnt GCD heal when Square cleary wants to incentive it with Toxicon but the pay off just isnt worth it which is why people argue it should be oGCD and not a movement tool on the most mobile healer without even using it.

    Also DPS AoE rotations arent half their kit.
    (0)
    Last edited by RinaShinomiya; 02-04-2022 at 10:42 PM.

  3. #3
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by RinaShinomiya View Post
    DPS is just 1 button not 33-50% of our kit plus you can absolutely make mechanics that return the DPS spent on healing so you dont have to choose. WHM is already designed like that Square just refuses to make it DPS neutral.

    Also DPS AoE rotations arent half their kit.
    It's like you're intentionally missing the point.
    It doesn't matter if it's half their kit, or 31.7% of their kit, or 12.8% of their kit. You don't use all of your kit all of the time.
    (Although for the record, Sage has 4 DPS GCD's and 2 healing GCDs, and if we extrapolate to Eukrasians, 5 DPS and 4 healing)

    And I covered returning dps spent on healing GCD's above.
    There is no point in DPSing at all if healing GCDs reimburse 100% of your lost damage. It should not be 100% return.
    So you don't have to choose? It SHOULD be a choice, otherwise what is the point in there being one?
    (1)

  4. #4
    Player
    RinaShinomiya's Avatar
    Join Date
    Aug 2019
    Location
    Gridania
    Posts
    308
    Character
    Catherine Shinomiya
    World
    Lich
    Main Class
    Sage Lv 90
    Quote Originally Posted by Seraphor View Post
    It's like you're intentionally missing the point.
    It doesn't matter if it's half their kit, or 31.7% of their kit, or 12.8% of their kit. You don't use all of your kit all of the time.
    (Although for the record, Sage has 4 DPS GCD's and 2 healing GCDs, and if we extrapolate to Eukrasians, 5 DPS and 4 healing)

    And I covered returning dps spent on healing GCD's above.
    There is no point in DPSing at all if healing GCDs reimburse 100% of your lost damage. It should not be 100% return.
    So you don't have to choose? It SHOULD be a choice, otherwise what is the point in there being one?
    And right now you dont choose. There is no use for 8-12 buttons mid fight on each healer because GCD nuke + oGCD heals is more than enough. And as i said Countless of times GCD healing reimbursting DPS would be MP negative, that by itself is enough to disincetivise spamming it and casuals wouldnt care since they build piety due to not caring. If GCD heals keep being DPS negative then pls do everyone a favor and just remove them from the healer design because having 8-12 buttons we actively try to avpid is not good gameplay design
    (0)

  5. #5
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,610
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Seraphor View Post
    It's like you're intentionally missing the point.
    It doesn't matter if it's half their kit, or 31.7% of their kit, or 12.8% of their kit. You don't use all of your kit all of the time.
    (Although for the record, Sage has 4 DPS GCD's and 2 healing GCDs, and if we extrapolate to Eukrasians, 5 DPS and 4 healing)

    And I covered returning dps spent on healing GCD's above.
    There is no point in DPSing at all if healing GCDs reimburse 100% of your lost damage. It should not be 100% return.
    So you don't have to choose? It SHOULD be a choice, otherwise what is the point in there being one?
    Which is why I proposed my own solutions, either adding an OGCD combo action from Toxikon, or just giving Toxikon a cooldown, both with 2 charges. This resolves the issue of it being spammed because now you can't just pump out E. Diagnosis and Toxikon casts over Dosis III, and you have the cooldown wiggle room to not need to use E. Diagnosis to match Toxikon's use on cooldown.

    So long as these "mobility tools" remain taxed for their mobility, people will continue to never use them, or begrudgingly use them when forced to do so, which doesn't feel good. This effectively makes it not a choice, especially in the vast majority of content.

    In Savage, my E. Diagnosis use is painfully limited. Pre-pull, P2S's limit cut, and the Divebombs in P3S. There's also the add phase which has a moment where you heal up for a raidwide, but I don't really have time to try and get some single target barriers on people during that time, and I also don't need them because adds is directly after the first divebombs where I refresh my addersting. Outside of that, I very situationally use them. Once on myself going into fountain of fire because the first hit really hurts and I just don't want to risk wiping the raid, and maybe on the off tank after the adds where they're also being auto-attacked, particularly if they got clipped by something and are dangerously low, though it also depends on what else I have available. Haima is typically the better solution, though.
    (4)
    Last edited by ty_taurus; 02-05-2022 at 07:39 AM.