Given the state of the alleged "fanbase" old SMN being split between 2 groups-people who wanted to be FF Summoners and coped with the kit they were forced to put up with, and the...other group who I'm not going to describe in detail.

The rework happens, and player numbers surge. I would hope by now that the poison mages of eld have since moved on to other jobs, but they may still be processing the state of affairs. With how often they told others to "adapt" to SMN's horrific state for so many years, it is surprising now they fail to do just that. Anyway, there are things to improve involving the earlier experience, adding the missing primals, etc but ultimately it's nothing that demands another rework or the reintroduction of mechanics everyone already passed on.

But by all means, continue to push for the return of micromanagement: the job or the addition of meaningless busywork. I'll be the first to drop Summoner if they abandon their present course and return to the old ways, and proceed to play Red/Black Mage like I've been doing since forever. Though anyone who reads the mood in-game and that of most players can see why such a thing is unlikely to happen. 80/20 rule-and sadly the complexity lovers fall in the minority here.