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  1. #11
    Player
    Isutowaru's Avatar
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    Mar 2018
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    81
    Character
    Isutowaru Kumiko
    World
    Shiva
    Main Class
    Dark Knight Lv 90
    From a Savage raider point of view - no. Statics need a couple of minutes to decide how loot is handed to the raid members, lowering it to 1 minute is not enough time for everyone to communicate what people need between 3-4 boxes of loot + random weapon
    (4)

  2. #12
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
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    3,677
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Isutowaru View Post
    From a Savage raider point of view - no. Statics need a couple of minutes to decide how loot is handed to the raid members, lowering it to 1 minute is not enough time for everyone to communicate what people need between 3-4 boxes of loot + random weapon
    Statics can Lootmaster, which eliminates the timer completely. So it's really a non-issue for them, regardless.

    With that said, one minute is way too short. 2-3 would be fine.
    (12)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  3. #13
    Player
    HyoMinPark's Avatar
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    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
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    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 100
    I think lowering it to around 3 minutes would be fine. I see AFKers in Alliance Roulette refuse to roll if they’re being called out for not participating so that they cannot be kicked. In the CT raids, it’s very common to go from boss to boss and the timer still be active on the previous boss. Perhaps adjusting the loot timers for different types of instances could be an option— but I also think 3 minutes is more than enough.

    If they do adjust the timer, could they also add a “Greed All” and “Pass All” button to the loot window as well?

    Quote Originally Posted by Isutowaru View Post
    From a Savage raider point of view - no. Statics need a couple of minutes to decide how loot is handed to the raid members, lowering it to 1 minute is not enough time for everyone to communicate what people need between 3-4 boxes of loot + random weapon
    If you run as a static, you can always set loot to Lootmaster and have the raid lead distribute based on BiS. If I recall correctly, Lootmaster removes the timer on the loot.
    (4)
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    Hyomin Park#0055

  4. #14
    Player
    Isutowaru's Avatar
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    Mar 2018
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    81
    Character
    Isutowaru Kumiko
    World
    Shiva
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by ForteNightshade View Post
    Statics can Lootmaster, which eliminates the timer completely. So it's really a non-issue for them, regardless.

    With that said, one minute is way too short. 2-3 would be fine.
    I disagree. :^)
    (0)

  5. #15
    Player
    Isutowaru's Avatar
    Join Date
    Mar 2018
    Posts
    81
    Character
    Isutowaru Kumiko
    World
    Shiva
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by HyoMinPark View Post
    If you run as a static, you can always set loot to Lootmaster and have the raid lead distribute based on BiS. If I recall correctly, Lootmaster removes the timer on the loot.
    I am aware it removes the timer, but I don't want the Savage loot timers touched. I could care less if changes are made to more casual content such as Dungeons, Trials, Alliance or Extremes.
    (0)

  6. #16
    Player Kolaina's Avatar
    Join Date
    Sep 2013
    Posts
    1,070
    Character
    Hazy Dreams
    World
    Balmung
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Isutowaru View Post
    I disagree. :^)
    My static had a primary (class you raided on) and a secondary. Once the secondary had the loot, it became a free for all. Doesn’t take more than 2 minutes to figure out loot.

    Current timer is too long and I agree with op, people abuse it to not get kicked.

    Had a very belligerent tank one day who rushed to every fight, and stack on every loot to keep running his mouth and not get kicked, had it not been for a wipe and my spouses quick menu navigation, we were stuck with him
    (6)

  7. #17
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by Isutowaru View Post
    I am aware it removes the timer, but I don't want the Savage loot timers touched. I could care less if changes are made to more casual content such as Dungeons, Trials, Alliance or Extremes.
    I mean… 3 minutes should be more than enough if your static has organized a spreadsheet for loot distribution. A lot of the ones I’ve been in have done that, and it takes very little time to look at what drops and then distribute based on a pre-determined loot priority. The latter of which is made well in advance, so it eliminates the talking time of sitting there asking everyone “what’s in your BiS” “do you need the head piece” “what about the Twine”.

    My guess is that all the timers share programming (or at the very least are copy-pasted), so if they change one, they’ll likely just copy-paste it to everything else. There are things you can do in statics with regards to loot, so I don’t think your defense is a strong enough reasoning against it. And the PUG scene wouldn’t matter since most people just Need everything regardless.
    (9)
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    Hyomin Park#0055

  8. #18
    Player
    Isutowaru's Avatar
    Join Date
    Mar 2018
    Posts
    81
    Character
    Isutowaru Kumiko
    World
    Shiva
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by HyoMinPark View Post
    I mean… 3 minutes should be more than enough if your static has organized a spreadsheet for loot distribution. A lot of the ones I’ve been in have done that, and it takes very little time to look at what drops and then distribute based on a pre-determined loot priority. The latter of which is made well in advance, so it eliminates the talking time of sitting there asking everyone “what’s in your BiS” “do you need the head piece” “what about the Twine”.

    My guess is that all the timers share programming (or at the very least are copy-pasted), so if they change one, they’ll likely just copy-paste it to everything else. There are things you can do in statics with regards to loot, so I don’t think your defense is a strong enough reasoning against it. And the PUG scene wouldn’t matter since most people just Need everything regardless.
    Yeah, you're not wrong that 3 minutes is enough for a lot of groups but 5 minutes offers enough lee-way. It's a given 5 minutes is too long in a lot of content nowadays, but I want to defend the lee-way 5 minutes offers in Savage. Statics do have organised loot tables as well as other various methods. 3 minutes is not enough to reconnect if you DC during the looting process, so 5 minutes can save the loot going to the right person instead of going to the wrong person.

    My experiences may differ from yours, but lootmaster is easily forgotten to be turned on by a lot of statics, my statics included.

    Regardless of whatever's mentioned in the thread, nothing's going to happen anyway. It'll be shrugged under the rug among many other threads that has potential and never makes it into the game. You can laugh at me when this is mentioned in a future live letter tho.
    (0)

  9. #19
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    2-3 minutes would be long enough for most people, or at least it should be, including Savage raiders. I'd love to see the timer lowered, though I feel that 1 minute is just a tad short. But if I see someone purposely waiting for the timer to expire as things currently stand I don't give them what they want. I'll sit around, maybe tell them I've got Netflix going and that I've got all day or something. That gets them to roll more often than not. lol
    (3)

  10. #20
    Player
    HyoMinPark's Avatar
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    Feb 2016
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    Lavender Beds, Ward 13, Plot 41
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    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by Isutowaru View Post
    Yeah, you're not wrong that 3 minutes is enough for a lot of groups but 5 minutes offers enough lee-way. It's a given 5 minutes is too long in a lot of content nowadays, but I want to defend the lee-way 5 minutes offers in Savage. Statics do have organised loot tables as well as other various methods. 3 minutes is not enough to reconnect if you DC during the looting process, so 5 minutes can save the loot going to the right person instead of going to the wrong person.
    It can be argued that 5 minutes isn’t long enough for a disconnect either, though. Depending on the situation. If it’s packet loss or a VON hiccup that caused the disruption, even having to relaunch the launcher and enter in your credentials doesn’t take that long. Queues are no longer an issue outside of the artificial one the devs put in there, but they don’t last 3 minutes either.

    My disconnects don’t take nearly 3 minutes to resolve—but if my power goes out or my ISP goes out, 3 minutes or 5 minutes won’t save me there. It won’t save anyone if the disconnect comes from a third-party beyond the player’s or SE’s control.

    It’s not a good enough defense either, in my opinion. And it’s honestly out of the control of SE at that point. They can’t cater to such a scenario since there’s still a very high chance you’ll lose out regardless of the timer if the disconnect is that extreme.

    That said, Lootmaster solves this problem, too.

    My experiences may differ from yours, but lootmaster is easily forgotten to be turned on by a lot of statics, my statics included.
    Forgotten or no, it still doesn’t take 5 minutes to distribute loot even without Lootmaster in an organized setting. If your group forgets Lootmaster, well that’s unfortunately the fault of the raid lead. The game doesn’t have to cater to forgetfulness, even if it’s just part of being human.

    Regardless of whatever's mentioned in the thread, nothing's going to happen anyway. It'll be shrugged under the rug among many other threads that has potential and never makes it into the game. You can laugh at me when this is mentioned in a future live letter tho.
    While that is the unfortunate fate of most QoL threads, I don’t understand your last comment. Who is laughing at anyone in this thread.
    (4)
    Sage | Astrologian | Dancer

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    Hyomin Park#0055

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