Yeah, because clicking a button takes sooooooooooo looooooooooooong...*rolls eyes*nah.
when it's an item everyone wants and a person just intentionally waits until the very end to encourage people to leave (see: ivalice raids) i can understand the frustration but sometimes groups of mobs take longer than 1 minute to take down and i don't want to have to roll for loot while killing things because a dps or healer has decided to go rouge and open a chest.
A new player with more than one class may take more than a minute to figure out if the gear is better than what they have. Especially in content that drops multiple items. Or for the new player to alliance raids: what all the random items in the loot are used for so they can decide if they want to roll on them or not.
OP didn't specify what content they want the shorter timer for and it's unknown if they're able to have separate timers between content. If they were able to split between content, I'd be fine with a reduction in the timer for Extremes and Savages down to maybe 3 minutes to allow for some discussion.
It's why you claim you're going AFK after you've rolled if you suspect there's a troll trying to game the system and you don't feel like making them wait the timer out.
100% lower it to 2-3 minutes. It doesnt take that long to compare gear. And for savages your team should already know who is getting what. If not your leader needs to be more organized.
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