Yeah I agree. Aetherflow should give you gems to summon Garuda, Ifrit or Titan, then spend that to access Bahamut/Phoenix. Also at this point Ruin IV should be made an oGCD you collect stacks of, then spend during Bahamut or Phoenix phases.On a more personal note, something that really bugs me about SMN is the fact that you have to use Bahamut/Phoenix to access G/I/T when it would make more sense to be the other way around. Even the gems near the gauge feels like it would make more sense if they filled as you used G/I/T and when the 3 are filled you get access to Bahamut/Phoenix.
I wonder if one of the reasons for this is to keep Bahamut as the opener like it was before, though stripped of everything else.
This is what they should've done.I think that is why they did that, to have Bahamut in our opener since it is our burst phase but they could have just given smn a 120s button that just gave you the three gems to summon a demi for free(like manafication or amplifer). I like the idea of going through the element summons to get to the demi a lot better than just having demis on a timer.
I'm pretty sure the original reason why Bahamut is now the opener is because back in 5.x SMNs would skip DWT by prematurely using Deathflare with no DPS loss. You can use Aetherflow (and other abilities in general) outside of combat before, so you can have stacks pre-pull then wait for the cooldown to almost be ready pre-pull for a quick shortcut to Bahamut. I also remember people getting so upset that SMN was doing too much damage because of it, but SMN mains liked doing it so I guess they made it the intentional way now.
In compensation it lost a lot of flexibility and we now have this playstyle of needing to press our buttons when they're available or it's a DPS loss.
Last edited by dinnertime; 02-02-2022 at 12:19 PM.
Petition Thread for "Playable Loporrits": https://forum.square-enix.com/ffxiv/threads/436512-Make-them-Playable-You-Cowards
Are You Happy with the Endwalker Healer Reveal? - Poll: https://strawpoll.vote/polls/2e6mxhnx/vote - Thread: https://forum.square-enix.com/ffxiv/threads/443437-Poll-Are-You-Happy-with-the-Healer-Kit-Reveal-for-Endwalker
Mechanics are Aesthetics. Graphics don't make interesting gameplay.
Death design is mechanically similar to dots from HW and the dots from healers/SAM.
A timer you look after and need to keep running.
It works exactly the same but it's not a dot since the end result is completely different.
ARR BLM was more or less like that and I loved it. ;_;
Anyways, some people like simpler things and the ne SMN is easily my favourite job. Though I do wish Carby was more than an emotional support animal.
Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.
ARR BLM was pretty simple but you are a lot more depth into the job. Piety was giving you MP, you needed a certain level of piety to get an extra fire cast. I remember because I should still have my BLM relic full on piety to get an extra fire in the rotation. When I heard job depth, it's more than just the rotation. SMN is not only simple, it's undertuned with RDM and there's no depth because there is nothing you can do as a player to make a difference with the exception of making your rotation faster or slower.
Man, I am really trying to stay away from being too dismissive, but as a new SMN Main who finally enjoys the class, this constant bashing is getting very old, very fast.
Anecdotally, I just do not see this doom and gloom reflected in the actual playerbase. There has been a huge increase if SMN's recently, up from what was one of, if not the, lowest played DPS job.
It is easier due to a lack of resources management, but it looks sick, provides a wonderful entry into Caster DPS (Especially coming from rDPS) and is a solid foundation for future improvements.
Minding a few nitpicks...
* Carby needs to go (Divorce Searing Light and Aegis from Carby)
* Ifrit still feels disappointing
...this class is by far the most fun I have had on DPS.
I really hope they continue to add to this base and leave the jank and garbage of old SMN dead and buried with other terrible iterations of jobs (Looking at you bowmage).
Last edited by HyperSMB; 02-03-2022 at 01:37 AM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.