Because RDM has much more complexity with regards to optimization, and to skill variety than SMN does. They aren't a similar complexity at all SMN is leagues simplerIt seems a bit excessive to quit an MMO because a single class wasn't to your tastes, I assume it wasn't the only issue you had with the game.
Red Mage to me was never a boring class despite it's simplicity, because the class's gameplay flow (usually described as 'The Waltz') always felt satisfying and cool. It rewards good positioning for backflipping out of AOEs and with it's current iteration focusing more on the Melee Caster aspect as well as being a great support it just feels fantastic.
Now, why does Red Mage get such praise but new Summoner is considered boring despite both classes having similar complexity?
This is the question Square should be asking themselves.
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