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  1. #1
    Player
    Ramura_Sono's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    124
    Character
    R'amura Sono
    World
    Adamantoise
    Main Class
    Miner Lv 80
    Quote Originally Posted by Aikaal View Post
    Are you sure about that? Because so far, everyone who says something like "x job is so easier to pull good numbers" don't play it so they have a biased opinion because they see a simple rotation. Should I check this guy which job he plays? :\ Ah yes, the guy that plays Reaper which is absolutely easy to play that's gonna say that MCH and SMN are easier to pull numbers.
    You can say the exact same thing about all the people in this thread that exclusively play pranged making claims that melee/caster uptime is easy. People in this game have a horrible habit of thinking everything outside of what they play is easy without giving a true objective thought towards a job/roles specific difficulty with regards to rotation, uptime, optimization, etc.
    (4)

  2. #2
    Player
    Aikaal's Avatar
    Join Date
    Mar 2014
    Posts
    936
    Character
    Aikaal Leyma
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Ramura_Sono View Post
    You can say the exact same thing about all the people in this thread that exclusively play pranged making claims that melee/caster uptime is easy. People in this game have a horrible habit of thinking everything outside of what they play is easy without giving a true objective thought towards a job/roles specific difficulty with regards to rotation, uptime, optimization, etc.
    That's true, it's best to say to some degree that if you main a job, you should have spent a good amount of time to get used to the job so you can feel comfy enough that it's easy to play. That includes melee dps, phys. ranged and caster. If I were to invest 80% of my time on Monk, I can tell you I'd find Monk pretty easy to play. That means, that complexity of a job has no worth! Thanks for confirming :<
    (1)