Ok but back in Stormblood, Machinist and Bards were the one gaining all the extra damage from Piercing Debuff when it should have been a taxe to give to the Dragoon. They made the change in ShB because Dancer was a living single player padding machine.
To me, aDPS is simply the raw number you did including all buffs. rDPS is your real DPS after they distributed the extra damage you did from toher buffs. Pure firepower jobs do great because all they bring is power. That didn't exist in stormblood. You can see this log, there is only DPS, no rDPS and no aDPS. My Piercing debuff damage buff on the bard. All that extra damage I provided as a Dragoon was give to the Bard.
Stormblood FFlogs
That's why back in 4.x, BLM and SAM were never picked. Because the logs made them look bad. If you look at that log, how much lower that BRD would be? He's 82th and the NIN is 83th percentile, only 100 DPS lower. Remember, that's with 5% of my piercing debuff so that's like 250 DPS lower. Fun stuff, Ranged Physical were kinda doing that amount of damage in ShB, lower damage without piercing debuff. Ranged Phys was never compensated for the lost of Piercing Debuff. I personally loathed having to play DRG just to make another job better because his log was suddenly orange because of me and not having me be credited. That's why I went MNK.
Not surprised there. People play with meta in mind more than fun factor when you optimize speed clears. RDM is lower DPS than BLM but is still extremely viable. SMN is just a mess. MCH is just dead since 5.0. DNC got a breath of fresh air. MNK/RPR Melee duo is the meta.
I think 40% for 2 runs on PLD is wrong lol, but yeah. Tank meta for DPS is GNB/DRK anyways. Only healers has some variety since AST/SAG, AST/SCH and SCH/SAG works. With an advantage to SCH.




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