Sadly I've seen a lot of wipes in that "brain dead roulette". You'd be surprised how many people are carried to endgame only to discover the difficulty of it. I've seen a lot of wipes in The Dead Ends, as well as numerous ones in Smileton and Stigma.
I've leveled a bit of characters up over the years, and sure I'll say that at least these current "expert" dungeons are a bit more challenging than ones we've had in years past, but I still don't think it needs to be given the expert title. If anything I think their current difficulty should be what the game normally asks of it's players in general.
I'm weekly capping on at least two chars just off of gutter-looting P1-4N and doing Expert Roulettes and I still have yet to see more than one wipe in any expert dungeon (and that was due to a new player and a d/ced healer, on the last boss of Dead Ends).
Granted, I was a WAR for a couple near-wipes, but even then, that'd be barely three out of weekly caps plus a tone of tome grinding for alt-job gear early on.
For your first comment to be relevant to the second in this context (i.e., for level-cap dungeons to be done in the course of leveling), that must have taken hundreds of 50/60/70/80 dungeon roulettes.
Isn't the 50/60/70 roulette less exp-efficient than just running the most current dungeon? I'm not sure you can make the case that they're still a normal part of leveling when you have to slightly lose exp per minute in order to do them. Such also requires scaling down, while the OP's suggestion instead implies scaling them up.
Last edited by Shurrikhan; 01-30-2022 at 06:52 AM.
I've seen numerous players drop dead due to getting hit by multiple AoEs in bosses 1 and 2 of Dead Ends, healers being unable to keep up or stuck in "muh deeps" mindset during all 3 bosses, or tanks who don't know what mitigation is. Smileton it's people failing the first boss mechanic after you explain it to them, or constantly getting hit by the AoEs or running into mines on boss 3. Stigma it's usually getting knocked into the wall during the first boss or failing the easy Starboard/Larboard mechanic, cleaving others or getting run over by the 2nd boss, the last 2 pulls on the way to the last boss, or the final boss's walls, adds, or the forced march mechanics. Yes, I've seen a LOT of bad players, and they're often in tomestone gear.I'm weekly capping on at least two chars just off of gutter-looting P1-4N and doing Expert Roulettes and I still have yet to see more than one wipe in any expert dungeon (and that was due to a new player and a d/ced healer, on the last boss of Dead Ends).
Granted, I was a WAR for a couple near-wipes, but even then, that'd be barely three out of weekly caps plus a tone of tome grinding for alt-job gear early on.
Oh, I'm not denying the frequency of idiots. It's sad how reliably I can pop TBN off my allies in some runs, saving a life for at least a couple vuln stacks more in the process; I'm just offering my very different experience in balance to your own. I've seen all of one wipe in some... jeesh... 80 runs? More? Probably more.I've seen numerous players drop dead due to getting hit by multiple AoEs in bosses 1 and 2 of Dead Ends, healers being unable to keep up or stuck in "muh deeps" mindset during all 3 bosses, or tanks who don't know what mitigation is. Smileton it's people failing the first boss mechanic after you explain it to them, or constantly getting hit by the AoEs or running into mines on boss 3. Stigma it's usually getting knocked into the wall during the first boss or failing the easy Starboard/Larboard mechanic, cleaving others or getting run over by the 2nd boss, the last 2 pulls on the way to the last boss, or the final boss's walls, adds, or the forced march mechanics. Yes, I've seen a LOT of bad players, and they're often in tomestone gear.
(And, again, two cases where we would have wiped if not for Nascent or me just soloing the last 25% HP anyways. If it's notably more than 25% to go, I'll wall myself unless the others were clearly paying more attention to Netflix than their run to begin with.)
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