Quote Originally Posted by EverQuest View Post
Can't really say I disagree.

Hence the honest trailer video.

It's more of the same. It's like getting Linkin Park hybrid theory 5 times. Like it's fine bit they really need to grow at some point.

Dungeons need a rework in difficulty. Multiple modes.

Raids need new mechanics and possibly more players to utilize more add mechanics. Dispel and Interupts should be reintroduce. We can handle it were big boys.

The one thing about wow is it does try new stuff much of it fails but it's time for this game to start adding harder content more then an ultimate every ? Months. The player base has gotten better while the difficulty has remained the same.
The name Everquest brings back memories of corpse runs, hell levels and trains when they followed you to the zone line *blood runs cold*