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  1. #11
    Player
    SnowVix's Avatar
    Join Date
    Apr 2019
    Posts
    765
    Character
    Charming Tulip
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by Kranel_San View Post
    Cleric stance would increase healers' heals while also decreasing their damage. It was the healing stance for healers. ( You can imagine how this went badly )
    Same for tank stance.
    Cleric stance got removed while tank stance changed to be what it is today.
    you have it reversed. Cleric Stance would tank heal potency and give them more damage.
    (6)

  2. #12
    Player
    Lunalepsy's Avatar
    Join Date
    Mar 2016
    Posts
    1,140
    Character
    Yxiah Eruyt
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Cleric Stance On = DPS
    Cleric Stance Off = Heals

    This was way back in ARR! I think it's fine as it is right now. We just need more spells to deal more damage instead of having useless fillers.
    (15)
    Last edited by Lunalepsy; 01-29-2022 at 04:34 AM.

  3. #13
    Player
    Floortank's Avatar
    Join Date
    Dec 2016
    Posts
    903
    Character
    Kaska Onerys
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Most healers can barely handle the kit they have, and don't need more kit to just sit there ignored.

    Unless someone I know is healing a duty, it's like a coin toss. 50% of the healers will let you die to unavoidable raidwides, or fail to mitigate/heal a stackup, again causing deaths on unavoidable damage. Many of these will then sit there longcasting a raise while more people die.

    Making healing any harder than what it is now would mean that you can't carry a bad healer to a clear in normal content and WAR and other Jobs will need even more self healing.
    (2)

  4. 01-29-2022 04:36 AM
    Reason
    delete

  5. #14
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,585
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Heck no. It was clunky and inevitably the second you swapped over someone did something stupid and was about to die and now your heals were gimped until the cooldown period passed. It greatly limits our flexibility in swapping easily from dps to healing. So no. Keep it dead.
    (19)

  6. #15
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Kolaina View Post
    No. When clerics stance was a thing, less healers dps’d. Those who tried with clerics often faltered and ended up healing with int spec rather than mind mdd add king for unsustainable pulls. While I did enjoy this depth of gameplay, many couldn’t handle it
    I honestly don't recall that less healers DPSed with cleric stance unless they were new. if that is used to justify not having cleric stance, please can we not have more BuT HealeRs CannOT Handle ComPlexiTy?

    look where that has gotten us- 2 button spam in a large part of many encounters.
    (0)

  7. #16
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    The only time it was good was when people would actually dodge things that could be dodged and didn't give the healer more work of turning it off, healing the stupid, and then turning it back on to get back to DPSing reasonably decently.

    As much as I personally enjoyed using it, and practicing the stance dance(still miss the dance on tanks...), the majority of people won't be able to handle it.
    (1)

  8. #17
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by TaleraRistain View Post
    Heck no. It was clunky and inevitably the second you swapped over someone did something stupid and was about to die and now your heals were gimped until the cooldown period passed. It greatly limits our flexibility in swapping easily from dps to healing. So no. Keep it dead.
    Up until very recently, i would have agreed completely, however i've actually swung over to wanting it back. given that jobs, particularly tanks, have so much self-heals now, healers don't have to spam heals on them. Other jobs have some degree of mitigation as well.

    it doesn't have to *greatly* limit our flexibility, especially given that typically there isn't random massive damage going out- so if necessary, you swap stance. When i had cleric stance (way back) i really don"t recall having serious issues with it.
    (0)

  9. #18
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,585
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by IDontPetLalas View Post
    I honestly don't recall that less healers DPSed with cleric stance unless they were new. if that is used to justify not having cleric stance, please can we not have more BuT HealeRs CannOT Handle ComPlexiTy?

    look where that has gotten us- 2 button spam in a large part of many encounters.
    I do. I remember debates over it. Back in ARR, there wasn't as high an expectation in casual content for healers to dps as much as there is now.

    The problem is that it was a band-aid on a setup that was faulty. Our damage should never have been based on INT in the first place. Our whole role was based around MND, so our gear focused on that, but then we had this clunky skill (it wouldn't turn off sometimes even after the cooldown) that swapped us over to INT to do damage. And it was only in this mode that we could do adequate damage.

    When they removed the original version, they made our damage scale off MND instead so swapping between healing and dps was a lot more effortless and so there wasn't as much argument against not dpsing as there had been with stance dancing.
    (3)

  10. #19
    Player
    Vrankyl's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    574
    Character
    Tsenno Se'senovoto
    World
    Mateus
    Main Class
    Gunbreaker Lv 100
    Gods no. Cleric Stance can stay in the grave SE put it in. While I have no problem with stance dancing, Cleric Stance itself was clunky and often more trouble than it was worth. Due to server ticks it would often times refuse to turn off when you needed it to go off, and as others pointed out it ate up gcd which made healing during times when things go south insane. All it did was give the illusion of difficulty due to having to work around a poorly designed concept. I'd rather SE raise the amount of group and tank damage taken to scale better with all the self healing that classes have now to make healers actually heave to heal.
    (5)

  11. #20
    Player
    Greyhawk's Avatar
    Join Date
    Aug 2013
    Posts
    663
    Character
    Coven Whitewolf
    World
    Hyperion
    Main Class
    Sage Lv 100
    No. God, just... no. I was happy when Cleric Stance was removed. No reason to switch between mind/int stats anymore, and the dynamics of duties now would further bottleneck healers into pure healing, which they are obviously not meant to do.
    (5)

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