You got a lot of hot takes there.
1. Every job can clear just fine, some job have an easier time to clear because they have a clear performance superiority.
2. Every job is easy. Easiness of a job isn't what drives the community but how good it is. Summoner is easy and is a living cancer to optimize. P1S is fine, P2S, you have to go max spell speed build to even pull good number or you desync with buffs. P3S you'd just hold Phoenix the entire add phase and be a ruin III mage.
3. There's no way MCh is currently fine. They are a pure power job and they are doing 1k less than BLM. It's not mobility that adds 1k DPS.
4. Monk got a minor buff, similar to MCH getting a minor buff. We still question why.
5. There is no way to gain true balance but we should at least hope to have similar exposure of all jobs. You get double melee groups most the time. Some groups go double casters. No group goes double phys. When I mention job exposures, take Ranged Phys for example; 80% of the top 50 breakdown clears are bards. It's 12% on DNC and 8% on MCH. With the DNC changes, DNC will see more exposure but that will further harm MCH because they just aren't good enough. You had the same issues for Melee DPS and Caster DPS. I expect Melee DPS to be much better but I expect Caster DPS to get worse / situation will not improve.
Yeah, I agree. It was on the perspective on the Official Forums. Death threats just has no place and shouldn't even be considered.
It is day 1 early patch data yeah but it's pretty clear some jobs were completely ignored. This harms the dev team reputation in forms of these sort of thinking;
I don't think it's true but actions leads to think so. Want my hot take? 6.08 was a mistake and we'd be in a better world without these changes.



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