It is really fixed, thank you so much <3
![]()

Seems like my wifes audio is fixed. She is doing P4N right now where it always broke, and it sounds clear as day.

This was never a server-side issue. On PC at least, the new audio engine was using too many audio channels, which was basically clogging up people's systems and, in some incredibly specific hardware configurations, causing the sound to slow down and stutter like this: https://www.youtube.com/watch?v=JDMf7c4qJJA I'm not sure what the issue is on PS5 that's causing audio to sound tinny - after this fix, I think my audio sounds as good as it ever did, if not better. Your issue may not be related. You might try disabling the "Enable DualSense/DUALSHOCK 4 functionality" option under System Configuration/Gamepad Settings (it doesn't disable your controller, just rumble and controller audio output) to see if that helps.Improved slightly on PS5 but still remains really muffled or 'tinny' sadly nothing like the sound quality prior to Endwalker and the audio quality we were used to having.
As it is evidently something server side why can't audio output simply be reverted to Shadowbringers settings?
So, with SE claiming to "fix" the audio stuttering/crackling issue this in patch, decided to do test runs on different duties. Just to make sure it is fixed on MY end (even if it was SE's client doing the stuttering).
- Set "Listening Position" to 0 for this test, as it used to be 100 to help with crackling (it did little effect, but meh).
- I had all sounds activated, minus Performance, all at max 100 for this test.
- Dual Sense / DUALSHOCK 4 functionality was turned off for this test.
- Player combat effects turned off minus my own
- Was on healer role for MOST of these
- Some duties I unsynced and solo'd them to save time. However, even when I did this BEOFRE 6.08, there was still audio stuttering for a lot of them during combat/fight mechanics.
Below I will list the duties I did that have no audio crackling in (for me at least). Did a few in each expansion to be sure about it.
A Realm Reborn
- Titan Normal: Didn't experience anything, so safe to say it's good.
- Shiva Normal: Same as above.
- Sastasha (Hard): Nothing reported out of the ordinary.
- Snowcloak: No isuses during boss fights/mass pulls with audio. BGM didn't glitch out.
Heavensward
- Alexander: Soul of the Creator: No audio crackling. Did experience it before 6.08, but was crystal clear with BGM Intact.
- Ravana Normal: No audio glitching was heard!
- Sohm Al (Hard): No crackling was heard. Did have issues in big pulls with combat stuttering all over the place before 6.08.
Stormblood
- Emanation (Normal): Did experience stuttering before in this duty before 6.08 patch.. No crackling/stutter during combat; Audio was clear.
- Shisui of the Violent Tides: No audio crackling/stuttering at all. Had a bit before the 6.08 during boss fights mostly.
- Deltascape 4.0: Had audio crackling before 6.08, but now it's crystal clear! Didn't hear any radio static at all.
Shadowbringers
- Dying Grasp: No audio crackling/stuttering when I experienced it before 6.08.
- Eden's Promise: Eternity: No radio stutter at all.
- Dohn Mheg: No crackling was heard, which I experienced before 6.08 in big pulls mostly.
Endwalker
- Asphodelos: Fourth Circle: No audio crackling/stuttering during combat at all. This used to be a very bad duty to get through because of audio constantly cutting out. Glad to report I had no issues during this.
- Smileton: No combat stutter/crackling after 6.08, glad to report!
- 89 Trial: No stuttering/crackle at all! So happy about this one, because the music is NICE.
I feel they have fixed the audio stutter on my end, or at least, found what was affecting 'most' CPUs with this problem. Just wanted to report my findings for others to know about. Maybe do your own test runs to see if it's fixed for you.
Last edited by Breezelyn; 01-25-2022 at 11:57 PM. Reason: Forgot to edit in Endwalker duties

Oh I think I misunderstood! I thought it would completely disable the controller! I don't mind playing without rumble/audio from the controller, even if it was nice! Once the reinstall is done I'll also remove that setting!! Thank you kindly!

When I get home I'm goimg to test more out.
The bad part for me is....
I've been running the Immersive Audio Pack for about a little over a month now and have gotten used to the audio this way.
When I loaded into a new zone and the loading screen didn't crackle... It felt weird.
I am glad to announce that it seems fixed to me too.
Ran a few roulettes with graphics set to maximum, no issues.

I just ran a Tower at Paradigm's Breach as a test since before the patch the audio would completely break down on all bosses, and it was literally unplayable if the audio was not mutted.
I'm happy to report that the issue has been fixed.

Status update: Tested after a complete reinstall and switching off DualSense functionality. It’s definitely far less common but the issue is there and my FPS dips to 34.
I ran msq trial 2 and got the stutter. Severely reduced in effect and harder to trigger, but still happens. Dual shock was turned off.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.






