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  1. #111
    Player
    Ixon's Avatar
    Join Date
    Mar 2011
    Posts
    466
    Character
    Nola Ustrina
    World
    Cactuar
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Alexandre_Noireau View Post
    You got no way to tell anyone "I legit won this mount/armor in PvP".
    Now see, this is just disrespectful to the people who grinded literal thousands of hours for their achievement per season.

    You're right though, the exclusive rewards aren't common throughout the game, but I fail to see why that's a bad thing? The devs try their best to have a piece of the game for every type of player, and the Ranked PVP is for the sweaty tryhards who enjoy competition. I don't understand the concept that everything must always be for you. If you don't like it, don't do it, you don't see me crying over the Morbal mount being locked behind BLU that I don't care to do. Or hunt mounts, or crafter mounts, etc.

    Also you cannot just blanket statement every resentment you have for the game mode. Is it perfect? No, and many of us look forward to the upcoming changes, but saying things like "The whole game mode eventually failed because it wasn't fun" when I legitimately had fun at times(not all the time, lets be real), or "Because it was from the begining the rigged and completely out of place ladderboard and reward structure" bruh, I played Tank. That's 30min-1hour queues in a role that doesn't carry as hard as melee or healer. If it was that "riggable" I wouldn't have to play 600 games to secure my spot. "people was trading all over the place", there are about 10 times as many legitimate alt accounts than there are wintraders, you want to free up space on the Top100 boards? Tackle that first. "A complete failure." tell you what, YOU add on PVP to a game that wasn't built with PVP in mind and you try to cater to both the hardcore veterans as well as the daily casuals and tell me if you can nail it on the first try. Almost everything added into this game is trial and error, go look up Diadem, check out the first Alexander Raids on release.

    I want the competition. I want the exclusivity. It's what I enjoy more than a majority of the other content in the game. If it's not for you, then don't play it. All this complaining while in the last live letter they announced changes to the ranking structure not to mention how the new game mode actually works in a way that it should make it more difficult for cheaters. Imagine if all the people asking for rewards to be freebies instead wrote posts on the lack of intervention from SE on cheaters.
    (3)

  2. #112
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,798
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    What if they had leaderboards that were just for show, like the rankings for POTD or Free Company? Would anyone care then? It's doubtful. PVP players need something to work toward too. But opening it up for more players is a good thing, since we WANT more people to play PVP even if the game wasn't designed for it at its core. Let's say Rank 1 is the highest you can get and you start at 50 or something and work your way up. Wouldn't it be enough for you if YOU achieved Rank 1 along with several others? Or does it HAVE to be you to the exclusion of everyone else?

    (Granted if FFXIV PVP was an actual e-sport having such a ranked leaderboard would make sense, but it's not and despite their best efforts, it will never be).
    (1)

  3. #113
    Player
    Alexandre_Noireau's Avatar
    Join Date
    Dec 2018
    Location
    Ul'dah.
    Posts
    518
    Character
    Fredya Falenas
    World
    Hyperion
    Main Class
    Gladiator Lv 81
    Quote Originally Posted by Stormfur View Post
    What if they had leaderboards that were just for show, like the rankings for POTD or Free Company? Would anyone care then? It's doubtful. PVP players need something to work toward too.
    Wrong.

    What is characteristic of FFXIV playerbase is that we aren't competitive at all. Yes there are raiders playing for world first, there are crafters that are 24/7 undercutting and someone might think their PvP rank is the subject of endless envy... But reality is that most of us, here playing XIV, don't give a single damn about "Status". What we in general want, is just access and be able to get what we want at our own pace.

    Thats why: If the new PvP mode is competitive, will fail exactly like the Feast. We don't want competition on PvP, we just want to PvP. Weird i know. But is in fact the reason why the only sucessful PvP mode in this game is the Frontlines - Is non-competitive at it's core.

    We need a higher number of participants, continuous (24/7) instanced battleground PvP, something like World vs World in GW2.
    (0)
    "The will of my friends has etched into my heart, and now ill transform this infinite darkness into eternal light
    Unmatched in heaven and earth, one body and one soul that challenge the gods!"

  4. #114
    Player
    Ixon's Avatar
    Join Date
    Mar 2011
    Posts
    466
    Character
    Nola Ustrina
    World
    Cactuar
    Main Class
    Gunbreaker Lv 100
    They are already catering it more towards the casual playerbase by most likely putting the mounts and armor as the SERIES reward, with the unique calling cards and titles as the SEASON reward in response to so many posts similar to this complaining about armor they cannot get. I think they will get rid of the boards tbh, and just make it achievement based per season/series. Which I am not a huge fan of cause I see it stripping the competition down to FL levels, which isn't fun. Will just have to wait and see.
    (1)

  5. #115
    Player
    Ixon's Avatar
    Join Date
    Mar 2011
    Posts
    466
    Character
    Nola Ustrina
    World
    Cactuar
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Alexandre_Noireau View Post
    We don't want competition on PvP, we just want to PvP.
    PVP - Player vs Player. Where the outcome results in one winner, and one loser.

    Competition - Competition is a rivalry where two or more parties strive for a common goal which cannot be shared: where one's gain is the other's loss.

    PVP is a competition. If you win the PVP, you win the competition. You cannot separate the two and still call it PVP.
    (0)

  6. #116
    Player
    Alexandre_Noireau's Avatar
    Join Date
    Dec 2018
    Location
    Ul'dah.
    Posts
    518
    Character
    Fredya Falenas
    World
    Hyperion
    Main Class
    Gladiator Lv 81
    Quote Originally Posted by Ixon View Post
    PVP - Player vs Player. Where the outcome results in one winner, and one loser.

    Competition - Competition is a rivalry where two or more parties strive for a common goal which cannot be shared: where one's gain is the other's loss.

    PVP is a competition. If you win the PVP, you win the competition. You cannot separate the two and still call it PVP.
    Yes you can. Look at Frontlines.
    It's PvP - No one cares. Fun as heck. Rewarding. Active.

    XIV will never have a COMPETITIVE mode in anything, because it's playerbase is not like that - Only a very VERY small vocal minority here in the forums like to pretend it's otherwise. Most of the players, just want to participate, have fun, be rewarded. Who wins and loses - no one cares.
    (2)
    "The will of my friends has etched into my heart, and now ill transform this infinite darkness into eternal light
    Unmatched in heaven and earth, one body and one soul that challenge the gods!"

  7. #117
    Player
    Ixon's Avatar
    Join Date
    Mar 2011
    Posts
    466
    Character
    Nola Ustrina
    World
    Cactuar
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Alexandre_Noireau View Post
    Yes you can. Look at Frontlines.
    It's PvP - No one cares. Fun as heck. Rewarding. Active.

    XIV will never have a COMPETITIVE mode in anything, because it's playerbase is not like that - Only a very VERY small vocal minority here in the forums like to pretend it's otherwise. Most of the players, just want to participate, have fun, be rewarded. Who wins and loses - no one cares.
    Frontlines has a winner and two losers. In fact, you might not know this, but the winner gets rewarded more for winning(exp, wolf marks, credit towards a mount, credit towards the Field Commander set, etc.), so it's still a competition even if you don't treat it like one.

    "XIV will never have a COMPETITIVE mode in anything" if you don't include the 20 seasons of Feast and exclude FRC, you'd still be wrong because every PVP mode is a competition. Just because you personally don't care whether you win or lose doesn't mean your teammates don't as well. In fact, they most likely resent you for not trying to win because every PVP mode is a competition.
    (1)

  8. #118
    Player
    Alexandre_Noireau's Avatar
    Join Date
    Dec 2018
    Location
    Ul'dah.
    Posts
    518
    Character
    Fredya Falenas
    World
    Hyperion
    Main Class
    Gladiator Lv 81
    Quote Originally Posted by Ixon View Post
    Frontlines has a winner and two losers. In fact, you might not know this, but the winner gets rewarded more for winning(exp, wolf marks, credit towards a mount, credit towards the Field Commander set, etc.), so it's still a competition even if you don't treat it like one.
    Is exactly what happens If you remove the feeling of a competition, then you no longer have it. Competition is a thing of attitude more than some aparently solid rule of the universe as you want to check it.

    Frontline has no winners or losers, only people queuing up endlessly 24/7 because eventually they win, eventually the lose, life goes on and is a rewarding and fun experience.
    No one enters frontlines with the mindset high competition. And is exactly that highly competitive actitude which just doens't work with XIV playerbase - Literally we don't care. Why the Feast was dead aside the 10 people that cared. Like there is literally dozens/hundreds of players who play Frontlines per each "competitive" player of the Feast.

    All that granted you are not one of those who cry about losing in Frontlines, hah.

    If it makes you more to the idea, let's split competition in two: the basics of common challenge/goal for a reward AND a form of mindset/way of thinking about that challenge/goal.
    Is this second aspect of a competition what choked the feast - Thus, creating a new pvp mode that exacerbates exactly the same as the Feast did - A highly competitive mindset. Then that mode is doomed to die: Because most players do not care.
    (0)
    "The will of my friends has etched into my heart, and now ill transform this infinite darkness into eternal light
    Unmatched in heaven and earth, one body and one soul that challenge the gods!"

  9. #119
    Player
    Tachion's Avatar
    Join Date
    Jan 2014
    Location
    wonderland
    Posts
    43
    Character
    Tachion Asylla
    World
    Behemoth
    Main Class
    Astrologian Lv 100
    In 6.1 or after they'll have the battlepass for casual PvP players to make progress towards rewards, and they'll also have a ranked mode which will be far less popular but will also serve to cater to the more competitive crowd. Not all content has to be for everyone.
    (0)

  10. #120
    Player
    Sinstrel's Avatar
    Join Date
    Nov 2019
    Posts
    313
    Character
    Sinstrel Muran'khana
    World
    Gilgamesh
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Ixon View Post
    the exclusive rewards aren't common throughout the game, but I fail to see why that's a bad thing? The devs try their best to have a piece of the game for every type of player, and the Ranked PVP is for the sweaty tryhards who enjoy competition. I don't understand the concept that everything must always be for you. If you don't like it, don't do it, you don't see me crying over the Morbal mount being locked behind BLU that I don't care to do. Or hunt mounts, or crafter mounts, etc.
    Hmm I think the sentiment for most is not that the rewards were exclusive, its that they are completely non-obtainable once the season is over. If one were to theoretically hear about FFXIV for the first time in 2021 and then subsequently go on to become by far and away the greatest Feast player of all time, they will never be able to obtain a Felhound mount. Where as if that same person found out about Morbol/Legend status/whatever and then became the best at their craft, they COULD obtain those things. The Feast rewards should remain extraordinary feats. But they don't need to be removed from the game. When new players join this game and see a past reward, ask where its from, and then want to obtain it only to find out they cant... What is the incentive participate in PvP at all if they can't get the reward they wanted no matter how good they got at it?
    (4)

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