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  1. #1
    Player
    Ixon's Avatar
    Join Date
    Mar 2011
    Posts
    466
    Character
    Nola Ustrina
    World
    Cactuar
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Alexandre_Noireau View Post
    You got no way to tell anyone "I legit won this mount/armor in PvP".
    Now see, this is just disrespectful to the people who grinded literal thousands of hours for their achievement per season.

    You're right though, the exclusive rewards aren't common throughout the game, but I fail to see why that's a bad thing? The devs try their best to have a piece of the game for every type of player, and the Ranked PVP is for the sweaty tryhards who enjoy competition. I don't understand the concept that everything must always be for you. If you don't like it, don't do it, you don't see me crying over the Morbal mount being locked behind BLU that I don't care to do. Or hunt mounts, or crafter mounts, etc.

    Also you cannot just blanket statement every resentment you have for the game mode. Is it perfect? No, and many of us look forward to the upcoming changes, but saying things like "The whole game mode eventually failed because it wasn't fun" when I legitimately had fun at times(not all the time, lets be real), or "Because it was from the begining the rigged and completely out of place ladderboard and reward structure" bruh, I played Tank. That's 30min-1hour queues in a role that doesn't carry as hard as melee or healer. If it was that "riggable" I wouldn't have to play 600 games to secure my spot. "people was trading all over the place", there are about 10 times as many legitimate alt accounts than there are wintraders, you want to free up space on the Top100 boards? Tackle that first. "A complete failure." tell you what, YOU add on PVP to a game that wasn't built with PVP in mind and you try to cater to both the hardcore veterans as well as the daily casuals and tell me if you can nail it on the first try. Almost everything added into this game is trial and error, go look up Diadem, check out the first Alexander Raids on release.

    I want the competition. I want the exclusivity. It's what I enjoy more than a majority of the other content in the game. If it's not for you, then don't play it. All this complaining while in the last live letter they announced changes to the ranking structure not to mention how the new game mode actually works in a way that it should make it more difficult for cheaters. Imagine if all the people asking for rewards to be freebies instead wrote posts on the lack of intervention from SE on cheaters.
    (3)

  2. #2
    Player
    Sinstrel's Avatar
    Join Date
    Nov 2019
    Posts
    313
    Character
    Sinstrel Muran'khana
    World
    Gilgamesh
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Ixon View Post
    the exclusive rewards aren't common throughout the game, but I fail to see why that's a bad thing? The devs try their best to have a piece of the game for every type of player, and the Ranked PVP is for the sweaty tryhards who enjoy competition. I don't understand the concept that everything must always be for you. If you don't like it, don't do it, you don't see me crying over the Morbal mount being locked behind BLU that I don't care to do. Or hunt mounts, or crafter mounts, etc.
    Hmm I think the sentiment for most is not that the rewards were exclusive, its that they are completely non-obtainable once the season is over. If one were to theoretically hear about FFXIV for the first time in 2021 and then subsequently go on to become by far and away the greatest Feast player of all time, they will never be able to obtain a Felhound mount. Where as if that same person found out about Morbol/Legend status/whatever and then became the best at their craft, they COULD obtain those things. The Feast rewards should remain extraordinary feats. But they don't need to be removed from the game. When new players join this game and see a past reward, ask where its from, and then want to obtain it only to find out they cant... What is the incentive participate in PvP at all if they can't get the reward they wanted no matter how good they got at it?
    (4)

  3. #3
    Player
    Ixon's Avatar
    Join Date
    Mar 2011
    Posts
    466
    Character
    Nola Ustrina
    World
    Cactuar
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Sinstrel View Post
    Hmm I think the sentiment for most is not that the rewards were exclusive, its that they are completely non-obtainable once the season is over. If one were to theoretically hear about FFXIV for the first time in 2021 and then subsequently go on to become by far and away the greatest Feast player of all time, they will never be able to obtain a Felhound mount. Where as if that same person found out about Morbol/Legend status/whatever and then became the best at their craft, they COULD obtain those things. The Feast rewards should remain extraordinary feats. But they don't need to be removed from the game. When new players join this game and see a past reward, ask where its from, and then want to obtain it only to find out they cant... What is the incentive participate in PvP at all if they can't get the reward they wanted no matter how good they got at it?
    The incentive is the next reward. If they stopped handing out rewards all together, then maybe that would be something to think about, but they didn't. Each new season came with it's own unique(albeit sometimes recolored) reward. The rewards are more than just a reward, they stand as a trophy to idolize the achievement of their efforts in a particular season. Just as they do in many other games with similar seasonal rankings. I don't have every seasonal reward, yet I continued to play every season so I could get the next thing, not the past thing. Besides, I don't want past items that even I don't have re-introduced. I wasn't there, I didn't participate, my skill was not tested then and there, I don't feel the need to have those trophies.
    (0)

  4. #4
    Player
    Sinstrel's Avatar
    Join Date
    Nov 2019
    Posts
    313
    Character
    Sinstrel Muran'khana
    World
    Gilgamesh
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Ixon View Post
    The incentive is the next reward. If they stopped handing out rewards all together, then maybe that would be something to think about, but they didn't. Each new season came with it's own unique(albeit sometimes recolored) reward... I don't have every seasonal reward, yet I continued to play every season so I could get the next thing, not the past thing.
    This system will work well for players like you, there is no arguing that. But players who do not like the current season's reward still have no incentive to play. This contributes to ques being dead at lower rating which then leads to many of the same players receiving rewards every season since any competition outside of the regular players is snuffed out in dead ques after the first 2 weeks of the season.

    Season-exclusive time limited rewards are simply not a good system for many players. And it seems that SE is committed to using this model again in the new battle-pass system. Regardless of how easy it will now become to get the rewards, they should remain obtainable in the game. There will be new players in the years to come who will see this first season's reward, think its cool, realize that they will never be able to obtain it and either try for the current seasons reward instead, or just not play the game mode altogether until they see something they deem worth participating in it for. Please SE, do not continue with season-gated time exclusive reward system. Let all rewards from all seasons remain available for either elite currency, or large sums of normal/casual currency to keep PvP relevant for all players.
    (0)
    Last edited by Sinstrel; 04-06-2022 at 11:07 AM.

  5. #5
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,144
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Sinstrel View Post
    This system will work well for players like you, there is no arguing that. But players who do not like the current season's reward still have no incentive to play. This contributes to ques being dead at lower rating which then leads to many of the same players receiving rewards every season since any competition outside of the regular players is snuffed out in dead ques after the first 2 weeks of the season.

    Season-exclusive time limited rewards are simply not a good system for many players. And it seems that SE is committed to using this model again in the new battle-pass system. Regardless of how easy it will now become to get the rewards, they should remain obtainable in the game. There will be new players in the years to come who will see this first season's reward, think its cool, realize that they will never be able to obtain it and either try for the current seasons reward instead, or just not play the game mode altogether until they see something they deem worth participating in it for. Please SE, do not continue with season-gated time exclusive reward system. Let all rewards from all seasons remain available for either elite currency, or large sums of normal/casual currency to keep PvP relevant for all players.
    Feast has this issue because it has strict requirement on jobs; especially healer.
    It is too early to determine whether Crystal Conflict would share the same fate because healer restriction has been removed.
    (3)

  6. #6
    Player
    Alexandre_Noireau's Avatar
    Join Date
    Dec 2018
    Location
    Ul'dah.
    Posts
    518
    Character
    Fredya Falenas
    World
    Hyperion
    Main Class
    Gladiator Lv 81
    Quote Originally Posted by Ixon View Post
    The incentive is the next reward.
    Nah, it's worthless.
    I want the previous ones. SE doesn't give them? Then no PvP for me. And for many.

    As the Crystalline Conflict progresses in it's seasons will end up as dead and worthless as the Feast is because it has the same reward structure, just this time they call them series instead of seasons. Big change, lmao.

    Unrewarding PvP mode will never be successful, much less in a very PvE oriented much less competitive playerbase as XIV is. The niche hipercompetitive dudes can have it, yeah, again PvP will be a thing of a few dozens instead of a few thousands. No real competition when the competition is the same bunch of dudes. Nothing is preventing trading again neither, not a day in and all the issues The Feast had were merely renamed.

    It will be pretty active the first day, week, hopefully month. When players notice that is the same as The Feast the will drop, and again PvP will be about time managment, being in a proper timezone, have a very niche player group, some trading here and there and in the end something for a handful players instead of a proper piece of competitive content.

    Nothing has changed.
    (3)
    "The will of my friends has etched into my heart, and now ill transform this infinite darkness into eternal light
    Unmatched in heaven and earth, one body and one soul that challenge the gods!"

  7. #7
    Player
    SamiMoshantu's Avatar
    Join Date
    Apr 2020
    Posts
    51
    Character
    Sami Moshantu
    World
    Excalibur
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Alexandre_Noireau View Post
    Nah, it's worthless.
    I want the previous ones. SE doesn't give them? Then no PvP for me. And for many.

    As the Crystalline Conflict progresses in it's seasons will end up as dead and worthless as the Feast is because it has the same reward structure, just this time they call them series instead of seasons. Big change, lmao.

    Unrewarding PvP mode will never be successful, much less in a very PvE oriented much less competitive playerbase as XIV is. The niche hipercompetitive dudes can have it, yeah, again PvP will be a thing of a few dozens instead of a few thousands. No real competition when the competition is the same bunch of dudes. Nothing is preventing trading again neither, not a day in and all the issues The Feast had were merely renamed.

    It will be pretty active the first day, week, hopefully month. When players notice that is the same as The Feast the will drop, and again PvP will be about time managment, being in a proper timezone, have a very niche player group, some trading here and there and in the end something for a handful players instead of a proper piece of competitive content.

    Nothing has changed.
    I'm with you on this. If it turns out that these are the same FOMO bs rewards that the Feast had it will just kill all my interest in PvP. I don't want to work my ass off, as a mediocre PvPer who apparently chose a job that just got shafted, only to watch as the cool rewards pass me by season after season because I'm just not good enough, I don't have time sometimes, and because the top spots are perpetually occupied by cheaters and win traders.

    If the rewards never become unobtainable, even if you still need to reach a rank above what I am currently capable, there's still hope; hope that SE will crack down on the cheaters, hope that the balance will get better, and finally, hope that I can just git gud enough to get that cool magitek chair I always wanted (but didn't knew existed until it was too late to get it)

    But when I know that those rewards will just be gone forever when the season ends, and I can't get them in time for various reasons in and outside of my control, I just get depressed. What's the point? I might as well just queue up for casual whenever I feel like some CC and completely ignore the rewards.

    SE has been so good about this in every other aspect of the game. I'm not a good enough raider to get an ultimate weapon, but I can try, and train, and become good enough. Same goes for, I don't know, PotD Necromancer, Delubrem Reginae Savage, the Baldesion Arsenal, hell, even the wolf mark rewards for PvP stay there forever waiting for you. They even brought back the Garo event. That's what I love about this game, in just about every aspect, anything that becomes unavalible forever has advance warning and is easy enough to get before it's gone. Everything except the Feast rewards.
    (4)