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  1. #481
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Rowde View Post
    Dropping this here. Really think this needs to be fixed.

    While it does take him over an hour to do this, the fact that WAR has enough self sustain to pull this off at all while the content is current is absolutely ridiculous and should probably be addressed.

    https://youtu.be/fFcZCEny4x4
    Nothing new. Other jobs have done the same thing in prior expansions without getting nerfed.
    (6)
    Last edited by Absimiliard; 01-24-2022 at 12:44 AM.

  2. #482
    Player
    Xtrasweettea's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    361
    Character
    Aelda Schuvorther
    World
    Lamia
    Main Class
    Warrior Lv 90
    Quote Originally Posted by YukikoKurosawa View Post
    Why do Warriors want to be so powerful they literally break content? Can't wait for the inevitable nerfs after what I've experienced as a WAR and seeing the recent vides oposted. Just accept it's obscenely overpowered and needs to be taken down several notches. You have zero reason to have a million consecutive self-heals as a bloody tank. If you want to heal so much play a healer. Noone in their right mind should be defending the current state of Warriors. They flat out do not need this much self healing.
    I can think of of a few reasons when I play war that I have "a million consecutive self-heals":
    • A sage in the Vault Grand Cosmos Kardia on the SAM and not me the GNB. They had to be told when we were almost done with the dungeon what Kardia does and suggest who it should go onto.
    • the SGE believing that they can just get away with DPSing only during all of the pulls in Zot [me as PLD, died on last large pull, even with HG and Clemency spam]
    • the healer who goes AFK without announcement as I am already half-way pulling the first set of packs after the first boss in Hero's Gauntlet [me as GNB, died]
    • The AST who just casts Benefic, no cards, no earthly star, etc. during our run of Siren Song Sea. [me as GNB, died, changed pack pulls to small]
    • the non-sprout, non-returner WHM believes that Cure 1 is the best thing to use during packs of any size in Doma. [me as WAR, saved by RI]
    • the SCH who disconnects during the final boss fight in Zot, leaving me with a BRD and DRG [me as WAR, saved by BW and NF]

    There 5 instances above were from a the last set of 7 combined DR Leveling and DR 50/60/70/80. There are more, but I cannot remember which dungeons. I know I dropped myself out of a few of them and just ate the penalties.

    I cannot give "advice" to any of these healers as there is always an enabler or they come up with some sort of excuse that is close to "you don't pay my sub."

    I am not asking for much: just keep me upright... even if it is me at 10% of my health. I don't have to be a full HP... just one GCD away from being horizontal. Though that has been too difficult for the majority of healers I have been getting lately.

    I do not want fail at my role because the healer fails to do theirs. It is not fair to the two DPS and me.

    Before anyone turns this into a "cooldown" usage conservation or accusing me of not using them at all nor properly... if I am using RI, BW, and NF to keep myself alive... you can guarantee I am using the rest of my cooldowns and using them properly.
    (6)
    Last edited by Xtrasweettea; 01-24-2022 at 01:03 AM. Reason: grammar

  3. #483
    Player
    Lilyth's Avatar
    Join Date
    May 2015
    Posts
    349
    Character
    Lilyth Chan
    World
    Gilgamesh
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by YukikoKurosawa View Post
    Why do Warriors want to be so powerful they literally break content? Can't wait for the inevitable nerfs after what I've experienced as a WAR and seeing the recent videos posted. Just accept it's obscenely overpowered and needs to be taken down several notches. You have zero reason to have a million consecutive self-heals as a bloody tank. If you want to heal so much play a healer. Noone in their right mind should be defending the current state of Warriors. They flat out do not need this much self healing.
    More like why is this content tunning so low even a tank can solo it? Sounds like a problem with normal difficulty rather than WAR itself.

    Slap a tank swap in P1N and boom, suddenly problem solved, WAR can't solo it anymore. But that would make tank swapping mandatory in normal content and we can't have that eh? Same deal with a higher healing requirement, it's too much pressure on poor healers. That would make people fail the fight and we can't have that either. It's normal, players are entitled to win and see the story.

    Honestly SE painted themselves into a corner on this one. Eventually more and more job's will be able to slap normal content like it was nothing and guess what, it's not the job that's overpowered.
    (8)

  4. #484
    Player
    Undeadfire's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Nova' Dragon
    World
    Phoenix
    Main Class
    Paladin Lv 92
    En-rage time them all, problem solved.
    (4)
    Gae Bolg Animus 18/04/2014

  5. #485
    Player
    AziraSyuren's Avatar
    Join Date
    Mar 2016
    Posts
    566
    Character
    Azira Syuren
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by RyuDragnier View Post
    Reminder, Abyssal Drain allowed DRKs to basically ignore healers during dungeon pulls in Stormblood...it was effectively gutted going into ShB, and now into EW. Something that had 0 uses in raid got gutted because it was too strong in dungeons prior. So the precedent is there.
    Meanwhile, Nascent Flash was broken in dungeons back in ShB, and then they proceeded to make it better in dungeons. This is clearly their intended direction no matter how much people want to whine about it.

    Quote Originally Posted by YukikoKurosawa View Post
    Why do Warriors want to be so powerful they literally break content? Can't wait for the inevitable nerfs after what I've experienced as a WAR and seeing the recent videos posted. Just accept it's obscenely overpowered and needs to be taken down several notches. You have zero reason to have a million consecutive self-heals as a bloody tank. If you want to heal so much play a healer. Noone in their right mind should be defending the current state of Warriors. They flat out do not need this much self healing.
    I'd just rather them not balance the game around baby's first MMO content, where the only challenge is either being new to the game and unfamiliar with its systems, or managing to stay awake throughout it. Being able to flex on this content is the only thing that makes it fun for the latter group.
    (4)

  6. #486
    Player
    battleshadow66's Avatar
    Join Date
    Mar 2019
    Posts
    68
    Character
    Matthew Tribal
    World
    Behemoth
    Main Class
    Reaper Lv 90
    Tank healing is to high you say?

    *Confused DRK look*
    (7)

  7. #487
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by AziraSyuren View Post
    I'd just rather them not balance the game around baby's first MMO content, where the only challenge is either being new to the game and unfamiliar with its systems, or managing to stay awake throughout it. Being able to flex on this content is the only thing that makes it fun for the latter group.
    Except nerfing Bloodwhetting's healing does not negatively effect WAR much in raids/trials/bosses. It only effects their dungeon pull capabilities. So there's no problem with adjusting it.
    (2)

  8. #488
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,853
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Alzinor View Post
    It was as braindead as the current state of warrior healing trust me, you were fully healed on pack and mono target healing was decent as long as you had an inner chaos or inner release up (and it was almost always the case)
    At least there was a difference back then between the healing provided by, say, Heavy Swing and Fell Cleave. Now it's literally just native-crits (Inner Chaos and Chaotic Cyclone) and not-native-crits (anything else) and dungeon healing being even more overtuned (since, again, even Overpower now heals for 320% of what Decimate would heal for before), and for a significantly longer duration.

    It healing was therefore "maximize damage within duration" rather than just "maybe maximize native crits in duration, if somehow even Overpower wouldn't top you off already, and anything else will do thereafter." It indeed had a bit more going on, more reason to bank, and some value from oGCDs.
    (0)

  9. #489
    Player
    AziraSyuren's Avatar
    Join Date
    Mar 2016
    Posts
    566
    Character
    Azira Syuren
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by RyuDragnier View Post
    Except nerfing Bloodwhetting's healing does not negatively effect WAR much in raids/trials/bosses. It only effects their dungeon pull capabilities. So there's no problem with adjusting it.
    They'd have to nerf it to be one heal per target and nothing else for it to actually not be a lot worse in raids, which I am actually okay with if it gets insecure healer mains to shut the fuck up about it. I'd even argue Heart of Corundum already better than Bloodwhetting in raids.
    (2)

  10. #490
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by AziraSyuren View Post
    They'd have to nerf it to be one heal per target and nothing else for it to actually not be a lot worse in raids, which I am actually okay with if it gets insecure healer mains to shut the fuck up about it. I'd even argue Heart of Corundum already better than Bloodwhetting in raids.
    Yes that's literally what a number* of us are saying it should be. Because then it's sane and within the same band.

    Edit: corrected
    (2)
    Last edited by Kabooa; 01-24-2022 at 07:01 AM.

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