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  1. #471
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,853
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Alzinor View Post
    It was the case in ShB and it was powerful, especially in burst phase.
    back in that time, i was already doing solo endgame dungeon like the anamnesis or heroes gauntlet solo.

    If SE rly want to apply a solid nerf to war, the only option is the paladin way : 1 heal per use but maybe adjusted (600 potency healing as example)
    It was powerful, yes, but less so, and its gameplay was more involved. (To call them the same would be like calling 4.1 Inner Release and late-Stormblood Inner Release equally braindead.)

    I don't see any reason to make Warrior no longer have the best self-sustain among all tanks; that's always been a part of its identity. It just shouldn't have a contextually double or triple lead.
    (0)

  2. #472
    Player
    Navnav's Avatar
    Join Date
    Jul 2020
    Posts
    213
    Character
    Navaro Reverz
    World
    Louisoix
    Main Class
    Warrior Lv 90
    Why on earth would square think about balancing WAR around dungeons lol. They're not going to do that. I think we all have to accept WARs will simply be busted in content of no real value. I'm fine with that.
    (7)

  3. #473
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Navnav View Post
    Why on earth would square think about balancing WAR around dungeons lol. They're not going to do that. I think we all have to accept WARs will simply be busted in content of no real value. I'm fine with that.
    Reminder, Abyssal Drain allowed DRKs to basically ignore healers during dungeon pulls in Stormblood...it was effectively gutted going into ShB, and now into EW. Something that had 0 uses in raid got gutted because it was too strong in dungeons prior. So the precedent is there.
    (9)

  4. #474
    Player YukikoKurosawa's Avatar
    Join Date
    Dec 2021
    Posts
    568
    Character
    Yukiko Kurosawa
    World
    Lamia
    Main Class
    Black Mage Lv 90
    Why do Warriors want to be so powerful they literally break content? Can't wait for the inevitable nerfs after what I've experienced as a WAR and seeing the recent videos posted. Just accept it's obscenely overpowered and needs to be taken down several notches. You have zero reason to have a million consecutive self-heals as a bloody tank. If you want to heal so much play a healer. Noone in their right mind should be defending the current state of Warriors. They flat out do not need this much self healing.
    (10)
    Last edited by YukikoKurosawa; 01-24-2022 at 01:25 AM.

  5. #475
    Player
    Alzinor's Avatar
    Join Date
    Oct 2019
    Posts
    90
    Character
    King Saucer
    World
    Moogle
    Main Class
    Warrior Lv 100
    Quote Originally Posted by YukikoKurosawa View Post
    Why do Warriors want to be so powerful they literally break content? Can't wait for the inevitable nerfs after what I've experienced as a WAR and seeing the recent vides oposted. Just accept it's obscenely overpowered and needs to be taken down several notches. You have zero reason to have a million consecutive self-heals as a bloody tank. If you want to heal so much play a healer. Noone in their right mind should be defending the current state of Warriors. They flat out do not need this much self healing.
    But....warrior is a healer m'am

    Quote Originally Posted by Shurrikhan View Post
    It was powerful, yes, but less so, and its gameplay was more involved. (To call them the same would be like calling 4.1 Inner Release and late-Stormblood Inner Release equally braindead.)

    I don't see any reason to make Warrior no longer have the best self-sustain among all tanks; that's always been a part of its identity. It just shouldn't have a contextually double or triple lead.
    It was as braindead as the current state of warrior healing trust me, you were fully healed on pack and mono target healing was decent as long as you had an inner chaos or inner release up (and it was almost always the case)

    The only difference between shb and ew is now the skill is called bloodwetting, offer a tiny shield and 10% damage reduction on self.


    I don't think warrior deserve a nerf tbh but i'm prepared if it's the case, better than being disappointed when the time is come.
    (3)
    Last edited by Alzinor; 01-23-2022 at 08:31 PM.

  6. #476
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    From experience, it's relatively rare for the dev team to openly nerf a job. It's similar to their Q+A sessions, in which the answer to every question is 'yes' or 'maybe'. If a popular question simply doesn't show up, it means the answer is 'no'.

    Likewise, if they're going to nerf a job, it's generally going to be on the sly during an expansion transition where most people will miss it in the midst of system changes and stat changes. They then whistle innocently and try to make relatively conservative adjustments over the remainder of the expansion with upward balance changes.

    I don't think that playing with numbers is enough at this point. They could reduce the healing potency numbers on WAR, but that's a drop in the ocean. They just need to recognize that tank and healer gameplay on the whole is underwhelming, and commit to doing a systematic overhaul of the defensive toolkits to match up with the content difficulty that they're putting out. There's several expansions worth of mitigation inflation that needs to be cut out. I don't mind waiting for it, as long as they're open about their intentions.
    (4)

  7. #477
    Player
    eagledorf's Avatar
    Join Date
    Oct 2013
    Posts
    610
    Character
    Jugem Mumei
    World
    Tonberry
    Main Class
    Gladiator Lv 37
    It's not unheard of for them to nerf a job. Off the top of my head, PLD got nerfed in StB and MNK got a number of small nerfs in ShB. The devs of course try to minimize nerfs, but when something is breaking the game it should be nerfed.
    (0)

  8. #478
    Player
    Sarevok_Thordin's Avatar
    Join Date
    Mar 2017
    Posts
    446
    Character
    Sarevok Thordin
    World
    Brynhildr
    Main Class
    Red Mage Lv 100
    I've been playing WAR and........yeah, that healing is beyond rediculous and needs to be toned down.

    The first time in this game I've actually called for nerfs I think.
    (2)

  9. #479
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    WAR healing is fine. It's not unheard of for a job to be able to solo content at level. So long as it is unable to solo EX trials or savages, there's not a problem. In fact, WAR is one of the lesser used tanks in endgame content. This indicates that their self-healing is a non-issue, as it does not upset the balance of the game. Dungeons are irrelevant. Besides, PLD can do pretty much everything WAR can. It just requires a smidge more finesse. People are tunnel visioning too hard on the sheer amount of self-healing WAR has but somehow failing to notice the downsides that level things out a bit. Insane self-healing only really puts in work when you're in content that won't murder you before you have the chance to take full advantage of it.

    Rather than destroying WAR's self-healing, it would probably be better to bump the other tanks up a bit in this regard. PLD, at the very least, should probably get back the healing bonus on Requiescat. It would synergize extremely well with their magic burst phase without being gamebreaking. GNB doesn't need much of a nudge either, but DRK... oh man, DRK needs help in the sustain department.
    (1)
    Last edited by Absimiliard; 01-24-2022 at 12:23 AM.

  10. #480
    Player
    Rowde's Avatar
    Join Date
    May 2015
    Location
    Limsa Lominsa
    Posts
    1,146
    Character
    Willig Rowde
    World
    Hyperion
    Main Class
    Dark Knight Lv 100

    WAR solos P1N

    Dropping this here. Really think this needs to be fixed.

    While it does take him over an hour to do this, the fact that WAR has enough self sustain to pull this off at all while the content is current is absolutely ridiculous and should probably be addressed.

    https://youtu.be/fFcZCEny4x4
    (4)

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