Quote Originally Posted by tearagion View Post
Well for one you haven't done a good job of telling anyone why they're wrong, while they've done a good job of telling you why you're wrong. Second the majority haven't been asking for a revision, and you repeating that they have been ad nauseum doesn't make the statement true. They're merely asking for SMN to actually be a fully developed job, which it isn't right now. Third, just because you roll-over and take changes, everyone else should? No thanks these changes have almost universally been for the worse and deserve the criticism. And finally, please keep the speculation to yourself unless you have some kind of properly representative and unbiased survey of rework satisfaction, and former summoner dissatisfaction.
Again, you already have the options laid out in front of you if you want to believe that Summoner isn't a full job. In my opinion it is, but I would enjoy more summons whether as demis/gem summons/etc. I've been around since ARR and seen all the major ups and downs this game has had over the years.

Trust me when I say this has got to be one of the more minor controversies.

This crowd is nowhere near big enough or carries enough weight to act out the way they are doing now, much less so if they have any plan for their "feedback" to be taken seriously. Their behaviour has largely leaned away from maturity and given how much people are enjoying the job as is nowadays, I find myself struggling to agree with anything beyond the point that an additional summon would be nice to have.

We now know there will be no substantial changes to Summoner or any other job until 6.1. Depending on what they end up doing, it'll either click with people or not. If they somehow manage to add in Ramuh, Leviathan, or more aetherflow charges that would be really great and I don't see people taking that badly. If it stays the same, I also don't foresee an overwhelmingly negative reaction. But some of the ideas about bringing back ruin stacking of all things? The reintroduction of dots and Bane after specifically stating they wanted to get rid of the poison mage stigma that the job had become attached to? That would be the thing that actually causes a significant amount of people to get angry.

Fortunately it seems they want things to be more streamlined and flow nicely as opposed to embracing further clunkiness, so I'm not too worried. If the changes don't go my way, I have other jobs to fall back on. Unlike some I've actually tried out other classes during the last 8 years given the fact that it's one of the core features of this game so I'm not concerned if one is doesn't go my way. The way I've gone about things seems to bring a lot less strife and frustration than whatever this is.