Quote Originally Posted by ForteNightshade View Post
Like I said elsewhere. SE seems intent on making content below EX participation award level. They've doubled down on accessible to the absolute extreme end of the spectrum. Unfortunately, with the massive upswing in player numbers. I doubt they seen any incentive to actually change their design philosophy. At this point though, we're only bringing two tank and two healers because DF literally forces us to. We certainly don't need them.

What irks me is people keep screaming that Warrior needs to be nerfed when that won't achieve anything. Okay, 6.08, they nerf Bloodwhetting into the ground. What changes? P1N remains an embarrassingly easy fight that doesn't require healers to do anything but spam their nuke. Warrior's just can't solo it anymore.
Some points to note.

1. Although the video really underscores the extreme end of the spectrum, even EX content doesn't need healers. There were videos out of healerless clears before the current tier's high end gear was even releases. This is possible in no small part due to tanks just not needing healers. (The more impressive part of the no-healer clears is keeping DPS alive, but even that's not that high of a bar).

2. It's not just warrior. Single target, relative to other tanks, warriors aren't that powerful. Their healing is essentially on par with the others. It gets really absurd on trash packs, true, but the bigger problem is being able to do this on bosses and it's not just warrior that can do it.

3. It's not good gameplay design when, even in a dungeon, if the party wipes but the tank can continue to solo for 15 minutes to a kill. Everyone else is just sitting out and getting bored. Yes, this was possible to some extent before, but it's never been as common as now. Now add this to something like where the party, except for tanks, dies at say 30% in p2n/p3n/p4n. It's less extreme than a tank solo kill, but being able to duo through everything, only needing the other tank for stacks and just soloing every tankbuster, is still too much power in one role, and it's still making 6 people sit there and be bored for 10~15 minutes or even more.

Last I checked, no one was ticking a box that queues them up to be a spectator.