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  1. #431
    Player
    Alzinor's Avatar
    Join Date
    Oct 2019
    Posts
    90
    Character
    King Saucer
    World
    Moogle
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Lieri View Post
    I dont think tank healing in savage matters that much. What matters the most is doing mechanics correctly otherwise youre gonna be hit with unhealable damage.
    It does in progress, you can recover from a mistake / keep yourself alive when there are rez to do or simply take care of yourself on auto attack.

    On the other hand, on a full planned fight with 0 mistakes, yes it is kinda useless.

    Quote Originally Posted by YukikoKurosawa View Post
    So we're at the point where hardcore content is what the entire game is balanced around? We're really gonna do what WoW did which is the main reason that game's dying?

    There are literally no reason to balance a job based on easy content data.

    You can only see if a job need dps improvement or healing or tanking improvement on a real content, not in dungeon when you can literally take 2 TB in a row with no CD or in normal raid where enrage doesn't exist and you can literally clear the fight with your eyes closed and 3 dps afk.

    As a wow player, i disagree, wow is dying because of the stupid insane amount of farm you have to do each week to get a random loot, sometimes even 0 loot.
    Full lotery system is killing wow, not the class balance. Also having your dev being busy harrassing women instead of fixing things in game and listening to the community doesn't help.
    (8)
    Last edited by Alzinor; 01-20-2022 at 10:37 AM.

  2. #432
    Player
    Navnav's Avatar
    Join Date
    Jul 2020
    Posts
    213
    Character
    Navaro Reverz
    World
    Louisoix
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Alzinor View Post
    As a wow player, i disagree, wow is dying because of the stupid insane amount of farm you have to do each week to get a random loot, sometimes even 0 loot.
    Full lotery system is killing wow, not the class balance. Also having your dev being busy harrassing women instead of fixing things in game and listening to the community doesn't help.
    YES YES!! Preach!
    If they could sort out the stupid arbitrary grinds in that game and finally make only 2 sets of pvp gear, and add solo queue for everything except Mythic Raiding. I'd never stop playing because mechanically the game is still head and shoulders above anything else.
    (2)

  3. #433
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Alzinor View Post
    As a wow player, i disagree, wow is dying because of the stupid insane amount of farm you have to do each week to get a random loot, sometimes even 0 loot.
    Full lotery system is killing wow, not the class balance. Also having your dev being busy harrassing women instead of fixing things in game and listening to the community doesn't help.
    Ironicaly this is exactly the thing people been asking for on the forums, they are so used to the FOMO that they crave it and want mandatory content that keeps them occupied. :|
    (2)

  4. #434
    Player
    Alzinor's Avatar
    Join Date
    Oct 2019
    Posts
    90
    Character
    King Saucer
    World
    Moogle
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Atreides View Post
    Ironicaly this is exactly the thing people been asking for on the forums, they are so used to the FOMO that they crave it and want mandatory content that keeps them occupied. :|
    they clearly don't know what's awaiting them if such system is implemented....

    or they know, which is even worse....
    (4)

  5. #435
    Player
    eagledorf's Avatar
    Join Date
    Oct 2013
    Posts
    610
    Character
    Jugem Mumei
    World
    Tonberry
    Main Class
    Gladiator Lv 37
    May I present for your "tank healing too high" pleasure: WAR solos Pandemonium turn 1.

    Not solo tank, solos the fight with only self-heals. https://youtu.be/fFcZCEny4x4

    I know it's easy mode, but IMO healers shouldn't be optional in the current end-game contents. Maybe that's just me
    (10)
    Last edited by eagledorf; 01-22-2022 at 11:38 AM.

  6. #436
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Still expecting them to nerf Bloodwhetting down to 300 potency per hit and calling it a day. Because I don't think anybody wants to see "per use".
    (2)

  7. #437
    Player
    Praesul's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    365
    Character
    Praesul Presul
    World
    Balmung
    Main Class
    Warrior Lv 100
    Quote Originally Posted by eagledorf View Post
    May I present for your "tank healing too high" pleasure: WAR solos Pandemonium turn 1.

    Not solo tank, solos the fight with only self-heals. https://youtu.be/fFcZCEny4x4

    I know it's easy mode, but IMO healers shouldn't be optional in the current end-game contents. Maybe that's just me
    People have been doing all tank or all DPS clears of current 24 man raids since like, Stormblood. Why do you think no one complains?

    Because it's inconsequential. It doesn't matter. If someone wants to do a suboptimal meme run and succeed at it, have at it. This person practiced for multiple days to squeeze out a clear that took ONE HOUR. It would have been infinitely faster to just do it with random people.

    All it would have taken is ONE enrage mechanic and bam, it's all over. That's on the devs, not the players. Normal modes have had enrage mechanics before, which I think should become the norm if they want to make other roles feel neccessary. It doesn't even have to be a super tight or relevant enrage, off the top of my head Alex 1 normal has like... A 16 or 17 minute enrage.

    On top of this, the boss does absolutely no damage. It's been said again and again and again and again, encounters need to deal higher damage if they want healers to feel relevant. Most bosses (EVEN IN SAVAGE CONTENT) deal minimal damage to tanks because they auto attack so infrequently, and when they do land hits they're not threatening at all. Things don't have to oneshot players and threaten death every single time they happen but the damage needs to come out more frequently than it does not, tanks should be auto'd DURING mechanics and castbars. That makes it more fun (in my opinion of course) for both the healers and tanks. I remember doing Eden 8 savage for the first time and that boss put the fear of God in me. That was super threatening auto attack damage, if anyone other than the tank accidentally pulled during prog it was a oneshot to any role other than tanks.... Then the boss stops doing threatening amounts of auto attack damage like one minute into the fight and it's back to the usual.

    But no, everything has to be baby mode easy. I'm not even the type of player that wants content to be ball bustingly hard, but I think ALL players enjoy challenge, even casual players. And currently most content is so ridiculously easy, the only times you'll fail is if you have multiple deaths AND there's an enrage AND you have no one to raise. In casual content that's rare enough that I can't think of an example off the top of my head. EW trial 1 comes close? Because towards the end the stack mechanic happens so often it's not possible to invuln or heal through it every single time if you're the last person standing.
    (10)
    Last edited by Praesul; 01-22-2022 at 06:40 PM.

  8. #438
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Players have been doing all WAR clears of older content since ARR and solo clears since Heavensward. It's a combination of a lack of relevant damage on tanks coupled with excessive mitigation and self-healing capability. Each successive iteration of this involves less and less skill to the point where nobody gets excited by it anymore. The development team are afraid that if a tank somehow manages to die and wipe the raid, they'll forever quit the game out of embarrassment and queue times will skyrocket, so they've tried to design that possibility out of existence. We've spent a few expansions arguing for more interesting tank content and more challenging damage patterns that actually push you to use said toolkit, but there are too people out there who get a kick out of being practically invincible for next to no skill investment.

    I chuckled at the above description of solo content runs as being 'suboptimal'. It's a bit like suggesting that the way to optimize a blindfolded Sekiro speedrun is to take the blindfold off.
    (3)

  9. #439
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by RyuDragnier View Post
    Still expecting them to nerf Bloodwhetting down to 300 potency per hit and calling it a day. Because I don't think anybody wants to see "per use".
    Easiest, most simple "nerf" is just to make it hit one time for 400 potency heal every swing instead of hitting every single target with a heal.

    1200-1600 potency worth of "heals" every use, isn't overpowered.

    Quote Originally Posted by Praesul View Post
    People have been doing all tank or all DPS clears of current 24 man raids since like, Stormblood. Why do you think no one complains?
    People haven't done current level 8 player raids solo.

    Quote Originally Posted by Lyth View Post
    Players have been doing all WAR clears of older content since ARR and solo clears since Heavensward.
    Hate to be that guy, but proof please of current 8 man raid content being solo'd at normal ilvl.

    So, in this tier alone we've had:

    * Both EX trials done without a healer

    * Current final 8 man trial done solo
    (5)
    Last edited by Deceptus; 01-22-2022 at 09:17 PM.

  10. #440
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    For a Scholar main, reading doesn't seem to be your strong suit. Why don't you go back and have a look at what you quoted?
    (3)

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