Quote Originally Posted by Rika007 View Post
Those abilities are some of my favorite ones added and were some of the best parts of Stormblood Bard. So you do you, don't tell me what is or isn't fun. Your the one grasping at straws when you can only pull 4 abilities out of the over 20 I used to make my point. By 2nd expansion I thought they meant Heavensward as plenty people have referred to ARR as the first expansion after 1.0. Even if they do mean Stormblood though, nothing changes about my point. Most jobs STILL feel like crap at 70. Every single job loses critical parts of it's kit when they get synced down 4 years of content.
Your "point" is based on huge reading comprehension issues.

If SMN's kit comes together at level 86, that's a huge design problem.
If SMN's kit is the only one that comes together at level 86, that's a SMN problem.
If what seemingly makes SMN's kit come together at level 86 still only makes it on par with a level 60 job as far as depth is concerned, that's a huge problem with the fundamental design of the job.

I'm glad you are aware of the fact that level sync is bad. I can stay tuned for more shocking news at 12. Too bad that has nothing to do with SMN and also get more ridiculous the more you post about it. Not to mention how laughable it is to make a general statement and then think you can still play the "but that's like my opinion" card, making your "point" irrefutable because who am I to tell you that Nature's Minne is not a critical skill in BRD's kit?

I'm delighted that I had the opportunity to found out that you get your happy chemicals from using Nature's Minne. I really am. But next time, maybe, let's make sure we have actually understood what the discussion is about, aye?