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  1. #1
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    879
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    I don't see why people are looking at frontlines in such a negative view. I often come across the same heads in frontlines, and will tend to play with them as I know they're good. Besides, most of the time people are actually willing to listen to directions and will play for the objectives once you tell them how it works.
    Bad groups happen but you usually win when you've got the competent players on your side. All in all, you need to play frontlines and get better at it to enjoy it and be able to make a difference.
    (2)

  2. #2
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,589
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Teno View Post
    I don't see why people are looking at frontlines in such a negative view. I often come across the same heads in frontlines, and will tend to play with them as I know they're good. Besides, most of the time people are actually willing to listen to directions and will play for the objectives once you tell them how it works.
    Bad groups happen but you usually win when you've got the competent players on your side. All in all, you need to play frontlines and get better at it to enjoy it and be able to make a difference.
    I must admit, I am giving Frontlines a lot of crap myself when I talk about it, primarily on these two points:

    - I dislike the three-way PvP dichotomy since it essentially massively increases the chance of being outnumbered by virtue of fighting two teams
    - A problem with western culture that every man is pretty much on their own, as evidenced that organised team pushes are rare and if anything the group with the bigger deathball wins, since most players disperse rather than engage as a group.

    This does not mean I dislike large-scale PvP though, I personally like the idea - it is just that I think Frontline isn't executing it as well as I hoped it would. Which is why I like Rival Wings a TON more:

    - objectives are spread out a bit and you always have something you can do other than focusing on the one or two objectives that activate on a map and preemptively holding position
    - multiple objectives active (CE tanks, train, mercenary, mammets, mechs, towers) at the same time means you need to split your team up to not get overrun on one side
    - you can hold the destruction of one tower to bring down another to low HP then nuke both, preventing access to Brute Justice until the base is fully exposed as well.
    - its 2 teams (yes im biased)

    Large-scale is great and imo Rival Wings does it a lot better, especially with Hidden Gorge (still RIP Astragalos) and I wish it would get the Daily Challenge promotion it badly needs to encourage more play in the west. Really hope 6.1 Series Pass will help to foster more matches being played in all modes. One can only dream.
    (3)

  3. #3
    Player
    Dewslam's Avatar
    Join Date
    Jul 2016
    Posts
    222
    Character
    Dewslam Beefgrab
    World
    Balmung
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Reinhardt_Azureheim View Post
    - A problem with western culture that every man is pretty much on their own, as evidenced that organised team pushes are rare and if anything the group with the bigger deathball wins, since most players disperse rather than engage as a group.
    Honestly this is why I like Frontlines, when you have a reactive team it's fantastic. Not even just organized team pushes - but if your group works as a unified whole at all it can be amazing. With people defending and taking objectives while others strategically push and pull to build up their battle high, swapping in and out to avoid dramatic losses and keeping abreast of the flow of combat to avoid getting caught between two teams. Hell, it's even okay to let the third place team take a resource if it means denying the first place team one, imo. But instead way too many people would rather spread the team thin trying to take down both the first place team and the third place team.

    A big problem I've always found with frontlines, or at least the people who play frontlines, is that people are incredibly tunnel visioned and refuse to ever look away from whatever their focus is. You don't need five people parked on an objective that's right next to your spawn, defending it, at all times; if a battle starts going south then throwing more bodies at it is a pretty bad idea, it's okay to retreat and regroup. Let the enemies disperse and hit them in the rear, or draw them out and nail them in a chokepoint or closer to your spawn where you have the terrain advantage. But, instead, when people see a surge in the enemy numbers they'll just push forward and fight to the last, lose every single battle high as well as like half the points the team had then sit there shouting about how we have to focus on killing the team that just beat them in a fight, and from then on half the team will ignore the third team to throw themselves at the first team in human wave tactics while the third team's points just keep going up and up and up.
    (3)

  4. #4
    Player
    Caitlyn's Avatar
    Join Date
    Mar 2014
    Location
    Eden
    Posts
    5,440
    Character
    Geistherz Gungnir
    World
    Shiva
    Main Class
    Sage Lv 100
    Fix Frontlines, please!

    Its pretty simple:
    1. Remove factions completely and make it with 2 teams. Getting sandwiched is not fun.
    2. Add Rival Wings as a new daily type to the daily roulette (so you can participate on 2 PvP modes per day)

    (5)
    - Queen of Heal 2022 -
    Quote Originally Posted by Paulecrain View Post
    Damit du als Queen of heal natürlich deine königlichen Wünsche erfüllt bekommst. ♥
    Quote Originally Posted by Dicentis View Post
    Ich finde es eh schon krank, dass du Paules Zitat ungefragt verwendest und ich weiß, dass du nie eine Erlaubnis dafür bekommen hast!

  5. #5
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,143
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Caitlyn View Post
    Fix Frontlines, please!

    Its pretty simple:
    1. Remove factions completely and make it with 2 teams. Getting sandwiched is not fun.
    2. Add Rival Wings as a new daily type to the daily roulette (so you can participate on 2 PvP modes per day)

    No thanks, 3rd GC is actually where the fun part is and avoid the game turns into lob game like RIval Wing
    I am already sick enough with years old WoW battleground.
    If you are smart enough you can bait 3rd GC to do your bidding
    There are so many ways to control how 3rd GC behaves but you are just not seeing it.
    (4)
    Last edited by Divinemights; 01-20-2022 at 10:54 PM.

  6. 02-21-2022 04:05 AM

    Reason
    Change of heart - I still believe PvP is fundamentally broken though. I've just been given reason to keep playing.

  7. #7
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,143
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Teno View Post
    I don't see why people are looking at frontlines in such a negative view. I often come across the same heads in frontlines, and will tend to play with them as I know they're good. Besides, most of the time people are actually willing to listen to directions and will play for the objectives once you tell them how it works.
    Bad groups happen but you usually win when you've got the competent players on your side. All in all, you need to play frontlines and get better at it to enjoy it and be able to make a difference.
    From what I can see is most of people’s trapped with old team vs team mindset and they don’t know how to handle with 3 way battle system. For these people,game can only be lob-sided, either he wins or he loses. If he wins, it is all good, but if he loses, he can blame on bad team and moves on.

    Under Frontline, he can’t do that because 3rd team becomes and predictable variable and a lot of times he can’t blame on his team because he knew he lost the game because of 3rd team. This type of thread is loser’s cry happens at beginning of every expansion with new players.
    (1)