I definitely wouldn't mind a long ass CD raise role action from casters.
@Azuri, sadly for you, Summoner is straight up undertuned and require a buff to make them do a little more damage than Summoners. World First group who cleared Pandaemonium reached the conclusion when team building that Red Mage was an auto-pick over Summoner just from damage output. They never cared to check defensive support or mobility. They simply stop at the damage. Would they have got a situaiton were damage was really close between the two, they'd have checked the defensive capacity which, let's face it, Red Mage provides better defensive capacity. Better raise and better on demand utility in Magick Barrier. Yeah, it might just reduce Magic Damage but you can press the button whenever you want. For Phoenix's Medica II, you don't get the option to use it on Summoner. It's auto-default.
Add this to the fact Summoner anti-synergize with his party in situations such as P2S there is no other thing to say than Summoner is extremely undertuned in all aspects of the game, except mobility which isn't even checked by world first groups like TPS.
If I can add a final argument, it's that if you don,t believe me despite me having a background in designing a black mage opener back in Heavensward, then I can provide testimonies from high profile raiders which explains why Summoner is undertuned and Red Mage is too strong compared to Summoner..
To sum up, they've found out that without a doubt DRk, SCH, MNK, RPR, RDM and BRD were top of their job. Ironically enough, they favored a third ranged DPS slot for world prog even if MNK felt better than BLM. Still, they've obtained world first with BLM but they felt MNK was stronger. "smn damage was very low, on dummy dps, smn was abysmally low pre-patch". Red Mage was auto-included because it was doing near melee-rDPS and provided raise and magick barrier (funny I was pointing how good red mage was for these abilities!)
They tested all jobs and it was their conclusion. They also have a God BLM player in the form of Sfia. They never had to consider anything but damage, it was such a no-brainer for them to auto-slot a RDM with how SMN is.
Now, I get you could doubt me a little to know a guy who cleared world first but Kiona's a buddy of mine since 8 years, I'm met him so there you go;
Again, if you think the way casters are is fine. Then you just expose yourself at being extremely biased and wanting Red Mage to be overpowered compared to other casters. They chose Black Mage because they wanted a third ranged DPS, not because they believed Black Mage was the best caster. Even with the Phoenix buff which was more a fix then a buff, it's just not enough. Summoner suffers from heavy caveats from an over-simplified rotation that offers no flexibility and in a lot of scenarios anti-synergizes with their party member. The only redeeming factor if that it still bring utility over black mage should you not pick a red mage purely on progression but if you aim to clear at top level, then you're just sandbagging yourself from not using the best available job. Pride shouldn't get over your desire to perform at peak level.
The only good and valid argument to pick Summoner over Red Mage is "you don't need a meta team to clear, play what you like." An argument which is being used for our Dancer, Machinist, White Mages, Paladins, Samurais and Dragoons friends right now.




Reply With Quote

(NIN ).


