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  1. #481
    Player
    Colino's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,327
    Character
    Colino Nyea
    World
    Omega
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by illriginalized View Post
    No. Just no.
    Yeah that's what I tell myself 99% of the time I read something as stupid as that... : /
    (2)

  2. #482
    Player

    Join Date
    Aug 2011
    Posts
    74
    Quote Originally Posted by Mychael View Post
    While you're absolutely right, my personal preference is that the defining differences should be independent from gear. While gear can make a huge difference (i.e why WHM's Cure II/III could be higher than any other job in XI), I feel like a naked WHM should have a notable advantage over a naked CNJ. They do, in abilities, and that's why I seemed to focus on them.

    I just had an idea, though--what if the Job Stone we equipped gave +10% Healing Potency, PLD job stone gave +10% Defense, etc?
    I don't know why but I thought that was a given. As they said that going with WHM should unlock abilities from other classes. That in turn should give you something to want the WHM. Maybe the whm is not a prime example, but I don't want to loose say sentinel or other abilities on my LNC to become DRG, for what? Jump?

    So a whm should indeed get cure +10% or something. Similarly other jobs should offer something besides the 5 abilities. And that is why we need the update on the lodestone about the jobs soon :P
    (0)

  3. #483
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Here's the BIG update!

    http://forum.square-enix.com/ffxiv/threads/293

    Will update OP with answers in the morning.
    (1)
    Last edited by NoctisUmbra; 03-05-2012 at 04:25 PM.

  4. #484
    Player
    Dusk_Shardveil's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    66
    Character
    Plum Liqueur
    World
    Sargatanas
    Main Class
    Red Mage Lv 90
    It kind of reminds me of the Dual-class system in AD&D (2nd Ed... yes I am old, I remmember it before the 'Advanced' part pre 1st eddition. ^.^)

    The key is to know the terminology.
    Classes are the ones you know of old. Conj, Pug, etc.
    Jobs tho are dual classes. Combined classes... White Mage, etc. Knowing that makes the rest more clear.

    (though I'd love to see 'class stones' too. To make occupation switching easier!)
    (0)
    (Ifrit) Dipped them in lava like gravy and bread. Oh heck that bed, oh heck that bed.

  5. #485
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    630
    Greetings!

    There have been some questions on the Japanese side regarding jobs, so I’d like to relay what was answered.

    To change jobs, just equipping the job specific weapon will not do the “job” so to speak (heh heh...sorry). You will need to equip the appropriate soul crystal. There was also a comment about whether we could add an icon to the console tray as a shortcut for job changes; however, considering 2.0’s UI and system specifications we will not be adding this.

    Help text for items will also be displayed in the below manner to show which classes and jobs can equip certain items:

    [Required] Gladiator Marauder Paladin Warrior

    Previously existing items will also have their help text edited to account for jobs.

    Finally, there was one last question about whether there would be content that requires everyone to play as jobs, but there are no plans for content where you could not take on the challenge if you are not playing as a job.
    (28)
    Devin "Camate" Casadey - Community Team

  6. #486
    Crystal Tower better be restricted to Jobs only
    (3)

  7. #487
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    322
    Quote Originally Posted by Camate View Post
    Finally, there was one last question about whether there would be content that requires everyone to play as jobs, but there are no plans for content where you could not take on the challenge if you are not playing as a job.
    Heck yeah, good answer.
    (2)

  8. #488
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Camate View Post
    Greetings!

    There have been some questions on the Japanese side regarding jobs, so I’d like to relay what was answered.

    To change jobs, just equipping the job specific weapon will not do the “job” so to speak (heh heh...sorry). You will need to equip the appropriate soul crystal. There was also a comment about whether we could add an icon to the console tray as a shortcut for job changes; however, considering 2.0’s UI and system specifications we will not be adding this.

    Help text for items will also be displayed in the below manner to show which classes and jobs can equip certain items:

    [Required] Gladiator Marauder Paladin Warrior

    Previously existing items will also have their help text edited to account for jobs.

    Finally, there was one last question about whether there would be content that requires everyone to play as jobs, but there are no plans for content where you could not take on the challenge if you are not playing as a job.
    So... It is Coming this patch... in 1.21? :O
    (0)

  9. #489
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    322
    Quote Originally Posted by Starlord View Post
    So... It is Coming this patch... in 1.21? :O
    job specific weapon != af weapon

    he means theres no system to automatically be a PLD by equipping a sword without a job stone.
    (0)

  10. #490
    Player Irondude's Avatar
    Join Date
    Mar 2011
    Posts
    391
    Character
    Ferrous Ironchick
    World
    Hyperion
    Main Class
    Miner Lv 50
    you will just have to add another line to your gear swap macro... at least i hope it will be that easy.

    /equip main "Weapon Name"
    /equip stone "Job Stone Name"
    (0)

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