Page 39 of 45 FirstFirst ... 29 37 38 39 40 41 ... LastLast
Results 381 to 390 of 508

Dev. Posts

Hybrid View

  1. #1
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by NoctisUmbra View Post
    Current GLA is a solid, defensive tank.
    PLD gains access to much greater defense, sure, but also very much unique White Magic abilities.
    So your saying GLD is a tank... and by adding 5 more abilities you make it a better tank

    Quote Originally Posted by NoctisUmbra View Post
    MRD is a sort of offensive tank and reliable DD.
    WAR gains abilities that bolster the party's offense, add valuable crowd control, and solid AoE damage.
    So MRD that can tank or DD (Including AOE), is given abilities to make it a better tank and DD (Including AOE)

    Quote Originally Posted by NoctisUmbra View Post
    PGL is a solid solo class and a very effective, yet risky, DD. When played well it has the ability to do the greatest DPS.
    MNK gains powerful crowd control through Sap, as well as abilities that further increase DPS directly - Hundred Fists & Kick.
    So PGL has good DPS and Monk should increase DPS.....

    Quote Originally Posted by NoctisUmbra View Post
    LNC is a reliable, long-range melee DD that can safely deal damage, but relies on criticals to reach its potential.
    DRG gains crowd control as well as safer damage dealing skills. It gains Jump. JUMP.
    LNC can DD from a distance, making it a safer DD... and DRG makes it an even safer DD

    Quote Originally Posted by NoctisUmbra View Post
    ARC is the longest range physical DD. It can deal low but reliable DPS from a safe distance. It has various crowd control skills.
    BRD gains very valuable party buffs through various songs, as well as a seemingly very effective weapon skill.
    I don't know what to say about Bard until I see it in action... will be fun to try though

    Quote Originally Posted by NoctisUmbra View Post
    THM is an offensive magic user that is most effective for spike elemental magic damage as well as crowd control. It's primarily good for getting through clutch moments and its weakness lies in its difficulty of ability to sustain long battles.
    BLM is an offensive magic user with access to devastating Ancient Magic. It gains a very effective crowd control skill with Sleepga as well as a direct cover for THM's weakness with Convert, effectively turning it into a much more reliable DD with sustainable DPS.
    once again... a magic nuker in whcih more spells equals more DPS

    Quote Originally Posted by NoctisUmbra View Post
    CNJ is a defensive magic user which focuses on healing and buffing, but is able to access a number of offensive elemental nukes as well.
    WHM gains essential White Magic, such as Regen, Esuna, and of course the very powerful Benediction which are all more than enough to separate it from the base class. It also gains a vital buff allowing it to more effectively keep its party safe with Chainspell and a likely powerful, costly nuke in Holy, which comes with a potent crowd control effect as well.
    Still just sounds like more of the same

    Im not saying Jobs aren't good... I'm just saying they dont specialize anything... they are just more of what we've come to expect from the classes
    Yes they make this aspect or that aspect better....
    But you know what else does that? Leveling the class from 1 to 50!!!

    As you level a class, you gain new skills that make you better... new weaponskills, abilities, magic... but they all fall in line with the identity of your class... thats a description of leveling your class... and yet it sounds exactly like a description of Jobs....
    I know I may get flamed for this... but jobs sound no different than raising the level cap and giving us those abilities as part of the class
    Maybe it will change when I play them... but for now... it is what it is
    (2)

  2. #2
    Player
    pilot's Avatar
    Join Date
    Mar 2011
    Posts
    49
    Character
    Pilot Fish
    World
    Balmung
    Main Class
    Marauder Lv 50
    @ Rydin

    I think its going to take a few more or "all" of the classes to be in before the full potential in the freedom of playing as a Class instead of a Job is realized. This and the lack of context is part of the problem. We dont have very many scenarios to play through yet. Until then i am expecting Jobs to be better than classes in an unbalanced kinda way.

    As a side note, we may see more upsides to classes after "Battle Regimen" is back. Could be that cross classing this or that allows for more flexibility in this system too.
    (0)
    Last edited by pilot; 03-04-2012 at 05:09 AM.

  3. #3
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Adding 5 Abilities... that Classes can NEVER cross use them... that's what makes Jobs unique... that's what makes them better than Classes... Maybe DRG has some hidden effects for having said job.. but have 5 more of something that something else can't use, automatically makes the job better than the class version.
    (0)

  4. #4
    Player
    Mychael's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    917
    Character
    Justin Beiber
    World
    Ridill
    Main Class
    Archer Lv 1
    Quote Originally Posted by Starlord View Post
    Adding 5 Abilities... that Classes can NEVER cross use them... that's what makes Jobs unique... that's what makes them better than Classes... Maybe DRG has some hidden effects for having said job.. but have 5 more of something that something else can't use, automatically makes the job better than the class version.
    Because classes don't have exclusive abilties/traits already or anything... jobs having exclusive abilities/traits will make them unique? :P
    (1)
    Last edited by Mychael; 03-04-2012 at 06:02 AM.

  5. 03-04-2012 06:00 AM

  6. #6
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Mychael View Post
    Because classes don't have exclusive abilties/traits already or anything... jobs having exclusive abilities/traits will make them unique? :P
    From what I gathered, Jobs can cross class stuff.. but it doesn't go the other way around :P. What do I know.. Im just excited to have jobs :P
    (0)

  7. #7
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    http://www.youtube.com/watch?v=5cR-WiGKZtg

    My thoughts on Black Mage so far.
    (0)

  8. #8
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    I don't think the job system will fully come into its own until they add a 2nd job for each class.

    This won't happen until the first expansion though most likely.

    If they don't go down that path then they may as well just remove classes completely and just have jobs because they don't seem that much difference anymore.

    I would be happy with either scenario
    (0)

  9. #9
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Jinko View Post
    I don't think the job system will fully come into its own until they add a 2nd job for each class.

    This won't happen until the first expansion though most likely.

    If they don't go down that path then they may as well just remove classes completely and just have jobs because they don't seem that much difference anymore.

    I would be happy with either scenario
    This ... oh my frikkin God this...
    I was thinking this on my way home... this is what I was going to post... thats funny...
    Like word for word I was going to say this

    Quote Originally Posted by Darkhaund View Post
    I hope you are wrong... if jobs are not stronger than classes this is epic fail
    I agree...
    But here is the one statement that sums it all up

    "Paladin is better than Gladiator the same way a Level 50 Gladiator is better than a level 40 gladiator"
    Simply put... WHM just gives you the next abilities that you'd expect a CNJ to get and so on

    Quote Originally Posted by darkstarpoet1 View Post
    cross-classing the classes is one of the things i actually really enjoyed about this game.
    Agreed... DP, Did you like my post #403 of this thread? I pretty much put your philosophy in writing
    (0)

  10. #10
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Rydin View Post
    Agreed... DP, Did you like my post #403 of this thread? I pretty much put your philosophy in writing
    well you already know the opinion i have on jobs as they are being released. a white mage is just a conjurer with 5 new abilities they cannot cross class.
    (0)


    http://crystalknights.guildwork.com/

Page 39 of 45 FirstFirst ... 29 37 38 39 40 41 ... LastLast