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  1. #71
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,607
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    What I would love to see would be Juggler

    https://finalfantasy.fandom.com/wiki...ctics_Advance)

    A knife-throwing job with a more devious aesthetic that's a more selfish DPS to contrast against MCH with just a small touch of support.
    (0)
    Last edited by ty_taurus; 01-06-2022 at 10:08 AM.

  2. #72
    Player
    LordMetal7's Avatar
    Join Date
    Nov 2017
    Location
    Uldah
    Posts
    58
    Character
    Lord Metallium
    World
    Zalera
    Main Class
    Machinist Lv 83
    Quote Originally Posted by ty_taurus View Post
    What I would love to see would be Juggler

    https://finalfantasy.fandom.com/wiki...ctics_Advance)

    A knife-throwing job with a more devious aesthetic that's a more selfish DPS to contrast against MCH with just a small touch of support.
    i don't know ninja dose that already
    (0)

  3. #73
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,607
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by LordMetal7 View Post
    i don't know ninja dose that already
    Not really. Ninja has a very dull-looking, weak dagger throw to maintain DPS while at range, but it is by far not their identity. For Juggler, I was thinking making a gauge centered around gil toss, generating a "gil gauge" and spending that for high damage as well as perhaps having a large bladed ring you can throw that bounces off enemies and lands on the ground. If you pick it up or stand where it lands, you throw it again for extra damage several times in a row.
    (0)

  4. #74
    Player
    elioaiko's Avatar
    Join Date
    Jul 2019
    Posts
    441
    Character
    Junhee Hatsuharu
    World
    Faerie
    Main Class
    Astrologian Lv 94
    With all this talk about Time Mage, if it were DPS, the dev team would have a lot of freedom on how they design the job considering the creative space DPS roles have versus healer or tank which need to be constantly balanced around the same baseline.

    And considering that Sage isn't anything like it's Tactics Advance counterpart, I would say that Time Mage could be unique in its own right.

    The dev team already went out of their way to removed the time spells off of AST and have been focusing on creating space themes.

    Yes it's close and often times, space and time are very linked together. But I think it could work as they can have similarlities. As long as Time Magic doesn't step into having stars and constellations as part of their sfx effects.

    As for how the kit would work, in a normal rpg Time Mage is still pretty broken and you can't have the same effects in an MMO. But delayed/extended based dps kit could be interesting. Time could 100% be a dot based job with its pay off being procs with properly extended dots.
    (0)

  5. #75
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    You had me at Laguna, OP. Loved him FF8 and was one of my top favorite characters to play as in FF Dissidia Duodecim.

    Don't need to see the videos to get the jist of what your talking about. I definitely want this, or at least Machinist's main weapon reconfigured to function like Laguna's with a massive transformation gun weapon you can summon as a separate weapon, like the rest of our Machinst arsenal.
    (1)

  6. #76
    Player
    LordMetal7's Avatar
    Join Date
    Nov 2017
    Location
    Uldah
    Posts
    58
    Character
    Lord Metallium
    World
    Zalera
    Main Class
    Machinist Lv 83
    Quote Originally Posted by Soge01 View Post
    You had me at Laguna, OP. Loved him FF8 and was one of my top favorite characters to play as in FF Dissidia Duodecim.

    Don't need to see the videos to get the jist of what your talking about. I definitely want this, or at least Machinist's main weapon reconfigured to function like Laguna's with a massive transformation gun weapon you can summon as a separate weapon, like the rest of our Machinst arsenal.
    Thank gooness you saw from it, dude no joke we really need a true gunner class, i'm not saying machinist sucks but yes More guns to use.
    (0)

  7. #77
    Player
    EdwardCrow's Avatar
    Join Date
    Aug 2018
    Posts
    6
    Character
    Edward Crow
    World
    Goblin
    Main Class
    Machinist Lv 100
    I would love to see a Musketeer or Corsair class based on the twin muskets used by Merlwyb.
    (0)

  8. #78
    Player
    Imoen's Avatar
    Join Date
    Jul 2011
    Posts
    542
    Character
    Imoen Orunitia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    I'm bias because I've been waiting forever for some more dps casters. Rdm was a good add, but blue was a slap in the face and feels insulting sitting there, it just stares at me on the list laughing at me. lol (as fun as it is to poke around on.)

    This is my wild stab in the dark, reading my broken crystal ball. Beastmaster phys ranged (Limited) and a new legit Melee... Not what I want, but that's my guess.

    Things I would love to see... a new dps caster... Corsair, Rune Knight (that last ones not ranged I know.)
    (1)
    Last edited by Imoen; 01-16-2022 at 07:23 AM.

  9. #79
    Player
    Haventale's Avatar
    Join Date
    Aug 2018
    Location
    Limsa Lominsa
    Posts
    75
    Character
    Winter Nightbloom
    World
    Leviathan
    Main Class
    Gunbreaker Lv 90
    I would absolutely love if the fourth ranged dps was blitzballer, I would main the hell out of that.
    (0)

  10. #80
    Player
    Haventale's Avatar
    Join Date
    Aug 2018
    Location
    Limsa Lominsa
    Posts
    75
    Character
    Winter Nightbloom
    World
    Leviathan
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Archwizard View Post
    In my mind, the top pick for a 4th ranged job is a Dual Pistol specialist, probably an Aerslaent-based Pirate-type like Musketeer or Corsair.

    Alternately it could also mean the exact opposite, that the pruning of DoTs is a step away from having any DoT jobs at all.
    Wouldn’t a musketeer use… a musket? I dunno, am I missing something? I don’t really play FF games beyond this one.

    I’m also leaning towards there being no dot jobs in the future. Like pets, the devs have kiiiinda shown that they hate working with and balancing dots.
    (0)

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