Well please enlighten us as to what a realized summoner would look like other than just slapping a bunch of DoTs to upkeep in there.Your rotation doesn't significantly change from level 22 to 85. It's a minute of mostly instant casts with some traits and a couple oGCDs sprinkled in here and there between the pretty lights. Specifically brand-new buttons per minute you get 1 Astral Flow (oGCD), half a Searing Light (raid buff oGCD), an Enkindle (oGCD), and Ruin 4 (GCD). Really incredible stuff. To add onto that, you get 3 more new buttons by 86 of which the only ones that have a rotational demand are Slipstream and Crimson Cyclone, the others are pretty much just silver platter'd. Reaper from 70 to 90 gets far more to sink its teeth into than Summoner from 22-85 and it's also regarded as a very simple class.
I think new SMN feels impactful and it feels like a summoner. It's kinda enjoyable to play but it is VERY simple.
I wish SMN had this little extra to add to the complexity of the rotation. It doesn't have to become a hard job but something to make it abit more engaging.
Plus I wish there was more of a reason to change up the rotation of the 3 primals.
I also kinda miss dots, but maybe i only miss them because the job feels kinda empty.
I wish there were a few more oGCDs to weave. As far as a DoT, I wouldn't mind one. They could make it Ramuh themed, have you summon Ramuh during the cast to apply the DoT.
I also wouldn't mind getting some cast times back in exchange for some more potency...it's a little silly that you only have 3 (or 2 if you use swift) hardcasts per minute...on a caster.
I think easy fix would be
Reduce demi cd to 50 seconds so you have to rotate your summons differently
Reduce demi duration to 10 seconds, we don't need more than that for 2 abilities
Change summons to be abilities instead of spells
That would bring us more complexity and cast times
and completely unsynchronize our burst windows from the rest of the party unless we forcibly drift CDs? terrible idea.I think easy fix would be
Reduce demi cd to 50 seconds so you have to rotate your summons differently
Reduce demi duration to 10 seconds, we don't need more than that for 2 abilities
Change summons to be abilities instead of spells
That would bring us more complexity and cast times
Wouldn’t it be cool if Energy Drain / Siphon reset with each Egi summon, then during the summon Fester and Painflare became aspected to the primal’s element? They could even have different effects like Ifrit’s being melee ranged or Garuda’s having some kind of DoT. Maybe Titan could have utility like stun on its aoe.
The main problem with that idea is that different Egi’s have different charges, so like for Garuda you’d have 4 gcds but still only 2 Aetherflow for the oGCD. And then in Ifrit phase you’d have to either clip the GCD to use them or Swiftcast one of the Ruby Rite casts (and you’d still have to clip the second). Although, it’d probably be a good excuse for them to redo the Aetherflow mechanic to be more fitting with new Summoner.
I still wish we had control over when Everlasting Flight and Rekindle could be used too. They’re great skills and they’re pretty strong support for the healers (I know they don’t need it right now but that’s a different story lol), but since they’re only available for a 15 second window it feels like you never get to use them when they’re actually needed. I think it’d be cool if they made Rekindle an upgrade from Physick when you reach level 70 and learn Summon Phoenix. As cool as it’d if they made it a gcd, that would obviously be ridiculously powerful lol, so they could just have it upgrade into the current version of Rekindle with like a 45/60s cool-down. Or at least give us the option of choosing to summon Phoenix or Bahamut. Making Rekindle an upgrade to Physick would free up Astral Flow for Phoenix, so they could add a new ‘Phoenix morn’ to equalise the potencies. Maybe even have Bahamut grant some kind of small damage buff to the party to compensate for lacking healing. Everlasting Might?
Last edited by Connor; 01-07-2022 at 11:28 AM.
Demis would on be sync during opener and 6min window which is usually the pot window. during 2min and 4min window you could rotate your primals. Like if you have more room in your rotation you could precast splitstream and fit 2 summons into buff windows which is almost same amount of potency than demi phase itself especially if summons would be ogcd. Energy drain itself have 1min cd so it would be always on sync. That would make the job instantly way more interesting to play compared to what it is now.
I like it more than old Summoner by far. The only thing I even have a complaint about is I wish Ifrit's moves didn't have such a long gcd to cast unlike the others. I guess it was for balancing reasons but it just makes me use Ifrit dead last now.
You use your swiftcast for ifrit . Slow gem cast , SC , insta gem cast and by the time ifrit is available , so is SC
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