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  1. #81
    Player
    Choyi's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    266
    Character
    Choyi Baeldurn
    World
    Hyperion
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Orophin View Post
    Maybe I'm jumping the gun here, but it was my impression that most people didn't like the timed aspect of the previous dungeons. I sure hope they reduced the amount of regular monsters they placed throughout the dungeon because I don't plan on participating in the trainfest that was Darkhold again.
    I'm pefectly fine with instances being timed, the way darkhold was done was just poor design since there was no need or reason to kill most any mob besides the bosses.
    They could either make mobs in dungeons not leesh (like for example WoW does with trash mobs in instances) and/or have certain parts of dungeon require mobs to defeated to enter (like the gates in strongholds).

    Don't be too surprised if the new instances until 2.0 follow the exact Darkhold/totorak formula however.
    (0)

  2. #82
    Player
    Lyn's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    175
    Character
    Lyndzei Aldercy
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    At 0:41 the Mnk is under Hundred Fists, the skill last 15 secs for 15 min recast.

    Skill bar 1, skill 7 is Sap (or a completly new skill which would mean Sap has been deleted => seems unlikely)
    Skill bar 2, skill 5 is Dragon Kick
    Skill bar 3, skill 6 is Hundred Fists
    Skill bar 3, skill 7 is Kick
    Skill bar 3, skill 10 is Fists of Wind
    (4)

  3. #83
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Eruantien View Post
    dont know if anyone replied but since in the job announcement they said you get 5 i assume its 5, and I assume the monk ability is a new animation for pounce
    Its different icon than Pounce, has different cooldown, and doesnt use TP (actually gains TP). Very curious what it is!
    (0)

  4. #84
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Lyn View Post
    At 0:41 the Mnk is under Hundred Fists, the skill last 15 secs for 15 min recast.

    Skill bar 1, skill 7 is Sap (or a completly new skill which would mean Sap has been deleted => seems unlikely)
    Skill bar 2, skill 5 is Dragon Kick
    Skill bar 3, skill 6 is Hundred Fists
    Skill bar 3, skill 7 is Kick
    Skill bar 3, skill 10 is Fists of Wind
    Hrmm, Sap is what he uses when he dashes in. That seems quite contrary to the description. They must've changed it.
    (0)

  5. #85
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Starlord View Post
    I knew the trolls were in here somewhere.. they were all asleep :O
    Well the white knights need something to defend against huh ?

    Quote Originally Posted by Choyi View Post
    I'm pefectly fine with instances being timed, the way darkhold was done was just poor design since there was no need or reason to kill most any mob besides the bosses.
    They could either make mobs in dungeons not leesh (like for example WoW does with trash mobs in instances) and/or have certain parts of dungeon require mobs to defeated to enter (like the gates in strongholds).

    Don't be too surprised if the new instances until 2.0 follow the exact Darkhold/totorak formula however.
    I think the timed aspect is pointless, I would rather take my time and kill everything in an instance, plus it would be a nice alternative for level 45's to go in and XP off the trash.

    I would like to see dungeon bosses have no leesh like you say above, that way people would be forced to kill the trash that at least aggros them.
    (4)
    Last edited by Jinko; 03-08-2012 at 12:32 AM.

  6. #86
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Lyn View Post
    Skill bar 3, skill 10 is Fists of Wind
    Sure do hope your wrong about this..

    Making Fist of Wind a Job only skill would be a Severe Gimp to the PGL class.
    (0)

  7. #87
    Player
    Colino's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,327
    Character
    Colino Nyea
    World
    Omega
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Kiote View Post
    Sure do hope your wrong about this..

    Making Fist of Wind a Job only skill would be a Severe Gimp to the PGL class.
    Or it would make the MNK more appealing to play as which is what they're supposed to do?
    (6)

  8. #88
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Jinko View Post
    I think the timed aspect is pointless, I would rather take my time and kill everything in an instance, plus it would be a nice alternative for level 45's to go in and XP off the trash.

    I would like to see dungeon bosses have no leesh like you say above, that way people would be forced to kill the trash that at least aggros them.
    100% with Jinko on this one. Getting Sick of SE trying to tell us running through a Dungeon as fast as possible without seeing or doing anything is a challenge.

    Other than that, it looks like fun.
    (4)

  9. #89
    Player
    Matsume's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    1,602
    Character
    Master Matsume
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Can't wait to see the second dungeon. (dragons aery?)
    (0)

  10. #90
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Colino View Post
    Or it would make the MNK more appealing to play as which is what they're supposed to do?
    No, Jobs are supposed to make you more effective in a party, not more appealing to play. If there is one thing PGL should have at it's disposal, it's all of it elemental stances. Take anything else, but not that.
    (0)

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