Quote Originally Posted by Orophin View Post
Maybe I'm jumping the gun here, but it was my impression that most people didn't like the timed aspect of the previous dungeons. I sure hope they reduced the amount of regular monsters they placed throughout the dungeon because I don't plan on participating in the trainfest that was Darkhold again.
I'm pefectly fine with instances being timed, the way darkhold was done was just poor design since there was no need or reason to kill most any mob besides the bosses.
They could either make mobs in dungeons not leesh (like for example WoW does with trash mobs in instances) and/or have certain parts of dungeon require mobs to defeated to enter (like the gates in strongholds).

Don't be too surprised if the new instances until 2.0 follow the exact Darkhold/totorak formula however.