FFXIV is boring by design. Its content is timegated so that people can progress at their own pace and no one falls behind. The director said to unsubscribe if you are bored because there isn't enough content to keep a player active throughout its entire duration. Endwalker has $40 worth of cutscenes and the occasional dungeon, it's not the greatest cinematic experience of all time but it's something decent to hold the average person over until endgame. Then there's roughly $13 of content each month in repeatable instances and raids. That's basically it. FFXIV isn't an all-encompassing social experience like WoW or many other games in that endeavor, and I don't believe Square Enix ever intended for it to be.

Remember, when S.E. made ARR, they were just trying to patch a hole in the numbered Final Fantasy series. They didn't want their fourteenth entry to stand out as being particularly horrible, so they fixed it up real quick. And since it was a success, they put out expansions to eke out a little bit more from that. And to be fair, we are getting the usual Final Fantasy experience with this game. We have an epic story, villains and heroes, tons of customization, and some longevity with its multiplayer. It's worth the money, just not all the time. You wouldn't play FFXIII and its sequels every day since its release, so I don't think FFXIV was intended to be much different.