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  1. #1
    Player
    ApolloGenX's Avatar
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    Aug 2013
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    Galen Amaranthe
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    Leviathan
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    Gladiator Lv 90
    Quote Originally Posted by Mysticp View Post
    I get that people are concerned about the business practices that can be taken. I think people have every right to be skeptical however this has nothing do with the underlying technology of NFT's. If any company puts in practices that negatively impact gameplay or are unjust then defy them with your wallet. Nobody is making you buy anything and not buying sends a clear message.

    As to your example between person A and person B with the tin cans: I see nothing wrong. If someone came up to me with a tin can and wanted me to buy it and I had no need for a tin can I would tell them to go away. If I for some reason wanted a tin can I would make them an offer. It's very curious that people think that just because you see no use in something that it's a scam. People really don't understand what the word scam means. If I wanted a tin can I as the buyer can set the price if there is no other demand. I can pay $1 for my tin can or $10 million. Either way, nobody got scammed. If I offered $1 for a tin can and got a cardboard cut out of a can then that would be a scam as I did not get what I wanted. Also, speculative investments are not a scam. I am again just purchasing a good with a fluctuating value. Most people try to make a profit on any item that they sell however sometimes you take a loss. This is life. Nobody got scammed because the value of something moved in the wrong direction.
    There is a difference between arguing against NFTs as a valid concept... and saying this game is not an appropriate avenue. I have no problems with NFTs... just not in this game.

    Take for example your tin can. Ok, a tin can isn't a scam, sure.... but that doesn't mean it can't be used in one. You are assuming symmetry of information. That is not the case with NFTs.

    For example: (Not to give ideas)... but kids at school play FFXIV. Ok, let's say one of them gets some kind of NFT. Great. Now the kid gets tired of it... and instead hypes it to his friend... or maybe someone he isn't friends with... maybe even puts social pressure on him/her and casts them as a "newb" or something worse (cause kids, right?)... so the kid asks his parents for the NFT for his bday. Kid one agrees to sell it to him for a huge profit. Parents don't know what the heck it is, it's an in game item that little kid says is so important... sure let's get it for him. (Who says THEY know the difference between this and the Mog Store?)

    That's a potential scam or at least pump n dump scheme that could easily happen. This is why I have ethical issues with it in THIS context.

    This is an avenue of trading that is not so different from speculative markets and the lack of information/education around it leaves it open to bad actors.

    I am all for investing and teaching kids and adults about responsible investment. Mixing investment rules with entertainment and speculative values is unethical in this avenue, imo.
    (3)
    Last edited by ApolloGenX; 01-05-2022 at 03:17 AM.

  2. #2
    Player
    Mysticp's Avatar
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    Jan 2022
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    Character
    Kriasa Arcanis
    World
    Lamia
    Main Class
    White Mage Lv 90
    Quote Originally Posted by ApolloGenX View Post
    There is a difference between arguing against NFTs as a valid concept... and saying this game is not an appropriate avenue. I have no problems with NFTs... just not in this game.

    Take for example your tin can. Ok, a tin can isn't a scam, sure.... but that doesn't mean it can't be used in one. You are assuming symmetry of information. That is not the case with NFTs.

    For example: (Not to give ideas)... but kids at school play FFXIV. Ok, let's say one of them gets some kind of NFT. Great. Now the kid gets tired of it... and instead hypes it to his friend... or maybe someone he isn't friends with... maybe even puts social pressure on him/her and casts them as a "newb" or something worse (cause kids, right?)... so the kid asks his parents for the NFT for his bday. Kid one agrees to sell it to him for a huge profit. Parents don't know what the heck it is, it's an in game item that little kid says is so important... sure let's get it for him. (Who says THEY know the difference between this and the Mog Store?)

    That's a potential scam or at least pump n dump scheme that could easily happen. This is why I have ethical issues with it in THIS context.

    This is an avenue of trading that is not so different from speculative markets and the lack of information/education around it leaves it open to bad actors.

    I am all for investing and teaching kids and adults about responsible investment. Mixing investment rules with entertainment and speculative values is unethical in this avenue, imo.
    There will always be bad actors. In your example since the parents are asked for the money then it would be up to them to do their due diligence. What is the item? what markets does it trade on? and is it a fair trade? If they did not have time to do this then deny the child until they do. If the child has their own money to buy the item then the parents should teach them how to do this due diligence on their own. Nothing wrong with a parent deciding to not allow purchases until they are confident in the child's ability to discern. Additionally, parental controls are something that can also be added.
    (0)

  3. #3
    Player
    ApolloGenX's Avatar
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    Galen Amaranthe
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    Leviathan
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    Gladiator Lv 90
    Quote Originally Posted by Mysticp View Post
    There will always be bad actors. In your example since the parents are asked for the money then it would be up to them to do their due diligence. What is the item? what markets does it trade on? and is it a fair trade? If they did not have time to do this then deny the child until they do. If the child has their own money to buy the item then the parents should teach them how to do this due diligence on their own. Nothing wrong with a parent deciding to not allow purchases until they are confident in the child's ability to discern. Additionally, parental controls are something that can also be added.
    There will always be bad actors- true. However, you are talking about a system that is hard to understand for many people, much less children. SE has a responsibility to minimize bad actors... which you could argue they are not great at with bots...but introducing a financially risky vector to this game? To what end? What does it add to a game? If this was a gambling app or something like that, I think it would make a little more sense, but this is a completely different concept that would be shoved into a subscription based game. Isn't the Mog Shop enough? I also think it's one thing for a parent to understand this game's rating and let a kid play.... it's completely different to subject them to this kind of activity without fully even being aware of it..... it is.... almost nefarious, imo.
    (3)

  4. #4
    Player
    Elim's Avatar
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    Sep 2013
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    Elim Lovecraft
    World
    Faerie
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by ApolloGenX View Post
    almost nefarious, imo.
    NFTs absolutely get used for nefarious activities (leaving victims), among other problems mentioned in this thread. I cannot morally support NFTs. But I'm not shocked Blizzard overlooks all of this in favor for money.
    (11)
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