Quote Originally Posted by Intellion View Post
Much like any other single-player Final Fantasy game, FFXIV should be no different. Progressing through the story should not be a privilege, but an achievement. Much like the single-player FFs, if you're a smooth-brain player who refuse to learn the game mechanics and get better, then you deserve to get walled by some boss fight and be denied to see the continuation of the story until you actually invest the effort to learn from your mistakes and overcome said boss.
Your realize trying to use other single player Final Fantasy games as a reason for gatekeeping is entirely backwards, right? Outside of weird ones like XIII, you could go overlevel and curbstomp those bosses. Which is exactly what we do with Very Easy, or Echo, or getting players in higher level gear to carry foiks who are struggling. They didn't nerf Shinryu at first. Those of us who passed just helped along those who were having troubles, especially when we started overgearing it.

If someone can't handle that they may get randomly grouped with less than perfect players and have to step up their game to make up for it....don't let the game match them with random players?