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  1. #71
    Player
    TristanX's Avatar
    Join Date
    Sep 2021
    Posts
    202
    Character
    Rhythalia Everlight
    World
    Tonberry
    Main Class
    White Mage Lv 90
    All of us are flying blind on new contents. Its the matter of how fast you catch the patterns. Its up to everyone. Discuss with your teammates or tell them what to do if you already know the pattern. The encounter gets easier on every attempt.

    Some players takes longer to learn. Be patient with them.
    (2)

  2. #72
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by CrayonsAndPaint View Post
    Let me start off by saying the trials are easy for me, because I’m used to harder fights like those, but my friends who are new to the game, couldnt for the life of them understand what to do when doing the Zodiark trial. There’s honestly no need to make MSQ trial bosses that hard.

    I just think it’s a bit extreme.
    If late msq trial bosses provide a challenge for new players then that means the content is doing what it's supposed to do.
    (6)

  3. #73
    Player
    ArkenaeuxBelmont's Avatar
    Join Date
    Dec 2021
    Location
    Ishgard
    Posts
    217
    Character
    Arkenaux Belmont
    World
    Exodus
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Shironeko_Narunyan View Post
    Seriously, I'd be fine with a boss you can just oneshot. Better yet, put a button there to skip the fight, watch a cutscene,. problem solved.

    I'm talking about story mode here. Not gameplay. This doesn't take anything away from the playable content, normal trials are only relevant for MSQ progress, and nothing else. All the loot is elsewhere.
    What's the difference between pressing a button to skip and just watching a movie. You're not even playing the game at that point. YouTube is a thing then, why waste the subscription fee?

    This is the same mentality where people today find NES games hard, where others who grew up with them look at these people in bafflement. Yeah, sure some things are hard without practice, but good game design is teaching the player without a billion tutorial windows popping up spoonfeeding them information. Older games that had technical limits couldn't do the spoonfed tutorial pop ups, so they taught the player via conveyance. A good video to watch on that subject is Egoraptor's Sequelitis on Megaman X. It's interesting food for thought.

    Point is, XIV does this type of conveyance. It often shows a boss mechanic in a solo, easily controlled instance. One mechanic after another, so people can see and understand them before it starts mixing and matching. The game is attempting to TEACH the player. The fact that people are so against learning is literally just pure laziness. I'm sorry, but I don't think you and I will ever agree on this point.

    If someone doesn't want to learn and wants a free ride, watch a story compilation video on youtube. There's no point in paying for the sub if that's what they want.
    (19)

  4. #74
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,072
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Shironeko_Narunyan View Post
    The problem here is that, if you cannot finish this expansion, any future content will be barred, too. That means you effectively kick people out of the game.
    Every single player can finish this game. Only one clear of each story duty is required. Even bad players can take their 11 raises and get carried to the end. They just have to queue alone and not with a team of equally unskilled friends.

    Quote Originally Posted by Shironeko_Narunyan View Post
    So what's the problem? Make story-mode easy.
    The problem is that making bosses fall over without requiring a single brain cell makes the game boring to 99% of players, who can manage to kill these primals even after being surprised by a few mechanics. This includes both new and old players who like some interaction with the game and not just walking around and watching a movie.
    (11)
    Graphics
    MSQ
    Viper

  5. #75
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,449
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Years of people complaining that they just want to skip the story and get to the fights. Now we get one complaining that they want to skip the fights and just see the story. At least it's a different twist.
    (8)

  6. #76
    Player
    Lexis's Avatar
    Join Date
    Nov 2013
    Posts
    192
    Character
    Lu'kas Steinfheld
    World
    Zalera
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Shironeko_Narunyan View Post
    This is where we're of the same opinion. You can't make it so the difficulty feels right for everyone. The question then is, how many people are you willing to live without, because they can't keep up anymore?
    If you think this is hyperbole, look at the other replies to that tune in this thread.

    This is not about "git gud", it's story-mode. It should be a walk in the park, something my grandma can clear. People who want action and a chance to flex their amazing ninja skills have their special difficulties for that, including their higher quality loot.
    Why does everything have to be either 'push this button to win' or 'super hardcore elite'? What about the majority of players who fall somewhere in the middle and would still like to get some challenge from the content they experience? Should us, average folks, be denied the right to experience fun fights because of the small minority that can't handle anything beyond side-stepping slow AoE circles while mashing random buttons? I'm not interested in Savage, Extreme and Ultimate content, I'm not a hardcore player nor do I have that kind of skill level, so why should I be doomed to play nothing but braindead content to accommodate a small subset of players?

    A good game has a little something for everyone. The regular MSQ quests fall in the 'Super easy' category, anyone can go through those. Dungeons and Trials step it up a bit, and then you have high end content for the better players craving more. Stop advocating for the complete removal of 'middle ground' content.
    (6)

  7. #77
    Player
    Shironeko_Narunyan's Avatar
    Join Date
    Jul 2021
    Posts
    395
    Character
    Noraneko Narunyan
    World
    Sophia
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Lexis View Post
    Why does everything have to be either 'push this button to win' or 'super hardcore elite'?
    You're misunderstanding me. It's not A or B, it's A and B. Easy for story-mode, harder for the other modes.
    (1)

  8. #78
    Player
    juicybug's Avatar
    Join Date
    Jan 2020
    Posts
    465
    Character
    Sophia Bettencourt
    World
    Sargatanas
    Main Class
    Red Mage Lv 91
    then maybe they should go and play older content to get more adjusted to it

    the bosses are just fine
    (1)

  9. #79
    Player
    Kokonji's Avatar
    Join Date
    May 2019
    Posts
    73
    Character
    Kokonji Coconji
    World
    Masamune
    Main Class
    Summoner Lv 90
    hmm, if not for the fight, i believe they are playing for economics reason..?
    crafting, gathering, selling, and such, basically hoarding gil..?

    then, just go in a premade party, and let 7 other clear it..?
    I believe missing just one party member is still doable.. (as in barely alive for the entire fight)
    just give some compensation or something for them for the hassle.. (one or two million gil shouldn't be hard for this type of player right ?)
    that way they will still see it as an "interactive movie" and still continue the content,
    and the friends have a compensation to get, win-win

    and i believe this is not against ToS, as it is an offer of compensation for a clear, not a selling a clear...

    or if don't have any gil to spare, just... I dunno, call for 7 other fc members or friends to help..?
    no fc or friends as well..? damn, i have no idea the situation is so dire..
    perhaps... uhm... shouting and begging for clear in limsa or uldah could help..? (oh this could be an rp opportunity!)
    (1)

  10. #80
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    The premise of the thread is wrong. No one at 83 is new.

    Skippers includes. They need to do their homework on their own if they’re going to skip.
    (11)

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