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  1. #61
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Palladiamors View Post
    They removed the only thing resembling a pet job from the game.
    There never was a pet job. It was just a glorified DoT or HoT.

    Want a pet job you play a healer. You have 3 to 7 pets to manage in instanced content.
    (7)

  2. #62
    Player
    Wayfinder3's Avatar
    Join Date
    Jul 2016
    Location
    The Crystarium
    Posts
    400
    Character
    Sora Belle
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by ArcaneCarbuncle View Post
    Yuna also had permanent summons, and FFXII and XIII featured summons as temporary allies.
    Let's not act as if permanent summons would be breaking any rules, the Franchise has been moving towards more permanent and interactive concepts of summoning for 20 years now; it's not as cut and dry as you make it out to be.
    To be fair, Yuna's Summons are more in line with how the Demi's Function. Also be careful what you ask for, because asking for permanent summons is like asking for ninja posions where you pick the best one for the fight and never switch (ifrit egi) was basically this for the jobs entire life span. Then people complain they want to switch summons around, SE gave us that. Every minute you cycle through 4 pets with the Demi switching every other minute. This is thematically perfect for SMN, Yuna couldn't just switch between summons while one was out, and the 13 primals got a limited amount of actions before disappearing which is just like how the demi's function.

    Thematically, this is perfection. It captures an aspect of every version of SMN, variety, and frequency. im not saying you have to like it, but it's incorrect to list yuna and eidolons as something different than what the smn's are already doing
    (3)
    "This is what lights the darkness. A chance to make everyone happy!"
    —Sora

  3. #63
    Player
    Yubie's Avatar
    Join Date
    Dec 2021
    Posts
    15
    Character
    Yubie Rensora
    World
    Cactuar
    Main Class
    Arcanist Lv 81
    New summoner is a whole new job. Its not an update to old summoner.

    I started playing this game because of old summoner. That was the vibe/aesthetic i enjoyed. My favorite job was basically deleted. Other people feel this way too. Why is this controversial/hard to understand?
    (6)

  4. #64
    Player
    Wayfinder3's Avatar
    Join Date
    Jul 2016
    Location
    The Crystarium
    Posts
    400
    Character
    Sora Belle
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Yubie View Post
    New summoner is a whole new job. Its not an update to old summoner.

    I started playing this game because of old summoner. That was the vibe/aesthetic i enjoyed. My favorite job was basically deleted. Other people feel this way too. Why is this controversial/hard to understand?
    because you're veiling your affinity for a specific playstyle as a flaw in the games iteration of SMN. in reality, this version of SMN is thematically consistent with the series this game represents. It has hit and run Summons, and it has Summons that fight with you for a bit of time before leaving too. Thats both halfs of the spectrum. This is a Final Fantasy SMN, this is the correct logical extension of what makes a SMN. now, if you argue about the playstyle. thats fine, you don't have to like it. However saying old SMN vibe and aesthetic is indicative of what a SMN is opens your opinion to scrutiny.

    Just say, you like the way it played before. Don't say it's aesthetic is wrong when it's probably the most aesthetically faithful job next to dragoon, black mage, and white mage
    (4)
    Last edited by Wayfinder3; 12-26-2021 at 01:15 PM.
    "This is what lights the darkness. A chance to make everyone happy!"
    —Sora

  5. #65
    Player
    tearagion's Avatar
    Join Date
    Nov 2020
    Posts
    254
    Character
    Tearagi Eruzure
    World
    Gilgamesh
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Wayfinder3 View Post
    because you're veiling your affinity for a specific playstyle as a flaw in the games iteration of SMN. in reality, this version of SMN is thematically consistent with the series this game represents. It has hit and run Summons, and it has Summons that fight with you for a bit of time before leaving too. Thats both halfs of the spectrum. This is a Final Fantasy SMN, this is the correct logical extension of what makes a SMN. now, if you argue about the playstyle. thats fine, you don't have to like it. However saying old SMN vibe and aesthetic is indicative of what a SMN is opens your opinion to scrutiny.

    Just say, you like the way it played before. Don't say it's aesthetic is wrong when it's probably the most aesthetically faithful job next to dragoon, black mage, and white mage
    You say Black Mage is exceptionally faithful, but where's haste, all my debuffs, instant death spells, and scathe buffs? This "faithful" argument is thoroughly worthless every time it is brought up, because other jobs are not faithful in a variety of ways and succeed anyway because they aren't designed exceedingly poorly like new SMN is.
    (9)

  6. #66
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    A video of the very first iteration of Summoner in the series:
    https://www.youtube.com/watch?v=hu2i5exh-tI

    I'd say it's pretty spot on in terms of thematic design, and as some have mentioned above, Demi-Bahamut and Demi-Phoenix represent the later summons from FFX and onward where they join the fight or replace the party. It's strikingly similar to XIII's Eidolons, actually, who also were only present for a brief duration.

    What I've said before and stand by is that new SMN is great fertile land for the job to grow. It's just unfortunate that it's a little too simple. It would have been better if the job could've been redesigned with a bit more substance into their rotation, but I'm more happy than I am disappointed.
    (2)

  7. #67
    Player
    DES_VII's Avatar
    Join Date
    Dec 2021
    Posts
    42
    Character
    Des Kentaro
    World
    Siren
    Main Class
    Reaper Lv 90
    Omg I feel like these summoner posts need to go to reddit at this point. Brining a thread from 17 days ago back up.

    The Job changed from complaints over years. You got what you wanted. change. Well this is what they have to offer.
    I personally love it. Simple sure, but not every job needs to be complicated.
    This is a good ground work. But by no means does it need to go back to a dot class / 6 min rotation and crap pet AI.
    If you don't like it play something else. RDM is now god mode. This is just beating a dead horse non stop threads. Its like back to square one again.
    A lot of ppl didn't like the older one for years and complain.
    They give you a TOTAL rework. complain. I don't see a solution for ppl that plays this class. Or if they can offer one.
    (2)

  8. #68
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by DES_VII View Post
    Omg I feel like these summoner posts need to go to reddit at this point. Brining a thread from 17 days ago back up.

    The Job changed from complaints over years. You got what you wanted. change. Well this is what they have to offer.
    I personally love it. Simple sure, but not every job needs to be complicated.
    This is a good ground work. But by no means does it need to go back to a dot class / 6 min rotation and crap pet AI.
    If you don't like it play something else. RDM is now god mode. This is just beating a dead horse non stop threads. Its like back to square one again.
    A lot of ppl didn't like the older one for years and complain.
    They give you a TOTAL rework. complain. I don't see a solution for ppl that plays this class. Or if they can offer one.
    Well thanks for bumping all these SMN post with your replies... Enjoy.
    (2)

  9. #69
    Player
    DES_VII's Avatar
    Join Date
    Dec 2021
    Posts
    42
    Character
    Des Kentaro
    World
    Siren
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Dyvid View Post
    Well thanks for bumping all these SMN post with your replies... Enjoy.
    No problem. Now make a another thread on the same subject and make the whole "DPS Role" page just SMN. <3
    (1)

  10. #70
    Player
    zcrash970's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    552
    Character
    Quinton Lightblaze
    World
    Behemoth
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by DES_VII View Post
    Omg I feel like these summoner posts need to go to reddit at this point. Brining a thread from 17 days ago back up.

    The Job changed from complaints over years. You got what you wanted. change. Well this is what they have to offer.
    I personally love it. Simple sure, but not every job needs to be complicated.
    This is a good ground work. But by no means does it need to go back to a dot class / 6 min rotation and crap pet AI.
    If you don't like it play something else. RDM is now god mode. This is just beating a dead horse non stop threads. Its like back to square one again.
    A lot of ppl didn't like the older one for years and complain.
    They give you a TOTAL rework. complain. I don't see a solution for ppl that plays this class. Or if they can offer one.
    Because SE needs to stop with half ass reworks and making every job brain dead with little creativity.

    And I really do not understand why you people expect that this is solid foundation for this failure to grow. Ignoring all the trends in SE design, all the proof that healers, mch, and drk literally got nothing in this expansion... WE ARE LEVEL 90! The foundation is supposed to be set by level 60. I'll be fine if the job needed fine tuning or a job mechanic just didn't work out with playerbase but this job is just awfully designed. Like the job literally just upgrades each action after a point, and the one ability that the people that love job is locked until lvl86 and it still doesn't add anything to job.

    Summons and pet actions can still ghost
    Job is barely a caster anymore
    Still spamming a single attack
    Aetherflow is even more disjointed from the job
    Utility is garbage with low dps
    Phoenix is a DPS lost once it is learned
    Actively pentalized for having too much spell speed
    Carby is a hinderance
    No in depth mechanics
    Rotation literally revolves one button

    If y'all like to settle on garbage then settle on garbage but I think it's just shameful for a company that knew the job needed a rework since 4.x and this is the best they could do

    Edit: phoenix is now stronger than bahamut slightly in single target
    (6)
    Last edited by zcrash970; 01-04-2022 at 02:44 PM.
    I'm just some guy...

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