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  1. #41
    Player
    Vivix's Avatar
    Join Date
    Jul 2019
    Posts
    35
    Character
    Vivix Sekhet
    World
    Mateus
    Main Class
    Sage Lv 86
    Before we had actual summons that could be commanded. Now it's just a ruin mage with different flavors of ruin.
    (10)

  2. #42
    Player
    Atomos's Avatar
    Join Date
    Aug 2013
    Posts
    19
    Character
    Zeladene Josanmas
    World
    Tonberry
    Main Class
    Arcanist Lv 80
    I'm personally in love with this summoner. You get the best of both worlds, one where the summons do a big attack then leaves and where Phoenix and Bahamut stays on the filed for a time.
    And I don't get why people say they want it to be more challenging. you have plenty of challenging jobs. Less trivial is not always a bad thing, might just mean the job isn't for you.
    I really hope they never change SMN from this, because it's always has been what I've envisioned since release.
    (4)

  3. #43
    Player Anhra's Avatar
    Join Date
    Sep 2020
    Location
    Ul'dah
    Posts
    824
    Character
    Anhra Nefaris
    World
    Omega
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Vivix View Post
    Before we had actual summons that could be commanded. Now it's just a ruin mage with different flavors of ruin.
    The thing is, its not that the whole Pet Job idea was bad (except in execution on Squeenix part) in itself, but it was not a Final Fantasy Summoner which are known for their fashy big summons.

    If any Job should become a proper Pet Job like SMN used to be, i think it should be MCH, because of its similarities to the Puppetmaster Job in FFXI.
    (1)

  4. #44
    Player
    ArcaneCarbuncle's Avatar
    Join Date
    Apr 2018
    Posts
    105
    Character
    Saine Lotice
    World
    Zodiark
    Main Class
    Bard Lv 90
    Quote Originally Posted by Anhra View Post
    The thing is, its not that the whole Pet Job idea was bad (except in execution on Squeenix part) in itself, but it was not a Final Fantasy Summoner which are known for their fashy big summons.
    This has been pointed out at multiple points throughout this thread (and others) to be untrue; pretty much every main line game from FFX onwards (except XV) had some sort of Pet Job-esque gameplay, and the still managed to be flashy just fine. That's 20 years of History people keep ignoring.
    Making Summoner a Pet job was perfectly valid based on the jobs history

    I feel people tend to be too laser focused on the whole "Egi too smol" mentality, even though they could have easily traited them to be 'full' Primals within the old system just as they do now.

    Everyone has their preferences, this is fine; but I don't think it's okay to keep ignoring all the times Summoning was more than just flashy aesthetic.
    (6)

  5. #45
    Player
    Vallhallix's Avatar
    Join Date
    Mar 2014
    Location
    Limsa
    Posts
    206
    Character
    Urdnot Rekt
    World
    Midgardsormr
    Main Class
    Summoner Lv 80
    The less pet focus, the better. They have always been clunky in this game with it's spaghetti code. And we have NEVER liked a single rework they ever did to any of the pets. Every patch there was something to complain about with the pets. One of the very reasons I opt to play White Mage and now Sage over Scholar due to how clunky the pet feels.

    Honestly I didn't even need for carbuncle to stay with us. I'm fine with calling out the summons, don't need a pet that literally does nothing other than being a pikachu following you around. I have minions for that. Tbh the carbuncle doesn't even fit aesthetically anymore with current summoner. A remnant of an arcanist which current Summoner is by far more powerful than. Hell atleast update the carbuncle to reflect a stronger Summoner instead of having this cutesy pikachu
    (1)
    Last edited by Vallhallix; 12-19-2021 at 02:39 AM.

  6. #46
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,189
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by ArcaneCarbuncle View Post
    This has been pointed out at multiple points throughout this thread (and others) to be untrue; pretty much every main line game from FFX onwards (except XV) had some sort of Pet Job-esque gameplay, and the still managed to be flashy just fine. That's 20 years of History people keep ignoring.
    Making Summoner a Pet job was perfectly valid based on the jobs history

    I feel people tend to be too laser focused on the whole "Egi too smol" mentality, even though they could have easily traited them to be 'full' Primals within the old system just as they do now.

    Everyone has their preferences, this is fine; but I don't think it's okay to keep ignoring all the times Summoning was more than just flashy aesthetic.
    Even in iterations where summons acted like part members and were more present on the field, they were not always present nor were they something the summoner acted through by proxy. Old SMN was not a really good pet class anyway, it didn't offer real interaction with the pet it just allowed you to cast abilities from the pet. I tend to think of something like EverQuest magician as an actual pet class, where most of your damage was through your pet and your abilities centered around augmenting or drawing from them.
    (1)

  7. #47
    Player
    ArcaneCarbuncle's Avatar
    Join Date
    Apr 2018
    Posts
    105
    Character
    Saine Lotice
    World
    Zodiark
    Main Class
    Bard Lv 90
    Quote Originally Posted by SieyaM View Post
    Even in iterations where summons acted like part members and were more present on the field, they were not always present nor were they something the summoner acted through by proxy. Old SMN was not a really good pet class anyway, it didn't offer real interaction with the pet it just allowed you to cast abilities from the pet. I tend to think of something like EverQuest magician as an actual pet class, where most of your damage was through your pet and your abilities centered around augmenting or drawing from them.
    Jobs evolve over time and with the medium they're presented in, and old Summoner - conceptually at least - was a perfectly valid direction to take the Job in, especially for an MMO. Obviously the execution was a mess, and I don't think even the most staunch defenders will disagree there.

    But that's not even my point, I simply take issue with people claiming that Summoners always just about big booms and fancy graphic, because that's plain and simply factually untrue.
    What I want is nuanced discussion so the job can be better for everyone, reductive takes are not helpful.

    Edit: Just to add this: If old Summoner is to be faulted for being a departure from the original concept, then the same thing is true for EW Summoner which takes easily as much from Spellblade as it does from its namesake.
    (Not directed at the poster I'm quoting, just thought I'd add this here because I'm frankly tired of this discussion. I've said my piece, multiple times, I'm done with this discussion for like. the next year or so, lol)
    (3)
    Last edited by ArcaneCarbuncle; 12-19-2021 at 07:28 AM.

  8. 12-19-2021 08:03 AM

  9. #48
    Player
    Atomos's Avatar
    Join Date
    Aug 2013
    Posts
    19
    Character
    Zeladene Josanmas
    World
    Tonberry
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by ArcaneCarbuncle View Post
    This has been pointed out at multiple points throughout this thread (and others) to be untrue; pretty much every main line game from FFX onwards (except XV) had some sort of Pet Job-esque gameplay, and the still managed to be flashy just fine. That's 20 years of History people keep ignoring.
    Making Summoner a Pet job was perfectly valid based on the jobs history

    I feel people tend to be too laser focused on the whole "Egi too smol" mentality, even though they could have easily traited them to be 'full' Primals within the old system just as they do now.

    Everyone has their preferences, this is fine; but I don't think it's okay to keep ignoring all the times Summoning was more than just flashy aesthetic.
    I mean the reason they changed smn was because of how much backlash they have gotten over the years from people wanting what we have currently. Seems like they catered to the majority, and now we have something we can call a proper FF summoner instead of the crappy looking egis and none-summoner abilities while being clunky af.

    first and foremost the majority of FF games made summoner a flashy aesthetic and everything else an afterthought. people have nostalgia of those summons and summoners, and when you have all those games as reference but end up with whatever we had before 6.0 it just goes to show what the majority of players wanted and the devs graciously gave it to us.

    I would have had no problem if they called the previous summoner anything other than. And the summons you mention in x,xii and xiii was really just adding onto the single player version of summons, they were still big and flashy and had big attacks that they performed. And there's still glamour if you want to change the carbuncle into something else.
    (1)

  10. #49
    Player
    Hazama999's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    639
    Character
    Momoida Jojoida
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    I don't even play summoner, but reading to this thread, it's interesting how it all just boils down to "creature goes" or "creature stays for 20 or so seconds."
    (0)


    Family Medicine doctor.
    Constantly learning.

    Signature art by @simanokoB on Twitter. Thank you!

  11. #50
    Player
    Join Date
    Oct 2021
    Posts
    959
    I've got SMN to level 90 and I think the level 90 Summons actually DO feel like Summons, so I'd say the job fantasy is done well in that regard. I really don't see why it takes until level 90 to get them outside of "we needed something cool for the capstone and we had no ideas" Personally I wish it had more summons, summoning the same 3 over and over again gets very boring quickly.
    (5)

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