Quote Originally Posted by Krotoan View Post
The OP is wrong though. The average distribution of skill remains the same. The thing is there are A LOT more people and a lot of NEW people. So the chances of you getting someone who's either new and unfamiliar (in which case you can teach them after one or two deaths), or simply not skilled, are higher.


Let's not get all hoity toity and act like FFXIV used to have a concentration of high skill players. Hardcore raiders and Extreme/Ultimate/Savage content has always been a minority. All the new people simply lack experience and familiarity. Lets give them that chance.
The op is not wrong. You can see it in nearly any alliance raid. People either are incapable of comprehending mechanics or refuse to. Any time I personally say anything about how a mechanic is done, it gets dismissed as “it’s just X raid” or dungeon or whatever. This community excuses poor play and finishes the value of learning how to be better. You don’t have to be doing savages or extremes to try and handle mechanics properly or know your rotations. Let’s not pretend like there are bad players out there and on top of them, people who excuse them so they don’t get better