Quote Originally Posted by OtakuSempai View Post
For the life of me, I can't fathom why SE would design the healing role around being completely unnecessary if the tank is pressing 1-2-3 correctly. It's like SE is so frightened about having any healers (or tanks for that matter) be required to play their role they balance group content around 75% of people being afk, all for what? Appease those who would rather stare at pretty particle effects instead of playing a videogame? It feels patronizing, quite honestly...
25+ pages to scroll through but I tried. What would you do differently? If you could create a meaningful healer gameplay..pick whichever healer you'd like for the example. Keep in mind all content and their difficulty. Curious to see where certain people like to go with their ..ideas.

Or if this was answered in the lost pages, let me know where and I'll take a look.