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  1. #1
    Player
    Alleo's Avatar
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    Light Khah
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    Quote Originally Posted by KizuyaKatogami View Post
    How is Graha’s plan any different? They didn’t want to accept the grief or tragedy either.They wanted to instead turn to altering and messing with time to bring back the dead, willing to sacrifice millions for it.
    Grahas world was a horrible place. It was a world that was still not getting better after 200 years. And after they heard that it was to bring us back, many turned to them to help from all around the world. If they had been the complete minority the project would probably not be finished since the others could have easily stopped them. In the end he traveled back into the past on the first and created a new timeline. So the end result has not even killed anyone.

    The third sacrifice would have been imo worse because their world was fine again. They did not need to do that. The problem is that you completely assume that its just animals they planned to sacrifice. (And its not like they were overpopulated either..) That all they wanted was bascially a chicken farm and that its. I doubt that this plan would have gotten so many naysayers to call back Elidibus if it was just simple animals...after all the Ascians later planned to sacrifice the whole source including people with complete souls.

    Also if everything goes back to the lifestream and that is just totally fine, why be so mad that seemingly the Ascians did not win? Or that we did not create a second timeline? After all these souls all went back to the lifestream anyway and now can be reborn.

    Quote Originally Posted by OhNooo View Post
    All of this.

    It's hypocritical that Venat condemns the ancients for their inability to accept loss and suffering but then gives us the ability to bring back the scions.
    It was never certain that we could bring them back. If our WoL had given into the despair of losing them all and never keeping the hope alive then they would not have reached the last place, would not have summoned Emet and Hythlo and would not have understood that it would be the Elpis flowers that will hit Meteion hard. Only then were we able to save our friends who also had to keep fighting the whole time to even stay alive at all. (And they also had to have overcome despair to overcome Meteions challenges)

    Quote Originally Posted by Garnetiferous View Post
    The whole thing about "being used to grief" or death is very weird for me in the context of the ancients because several of their actions suggest they should know about it quite well but then they apparently don't?
    Well we have to remember that Elpis is a facility for testing these new creatures. Of course the people working there probably were in much more danger than someone in Amaurot, which was the only city that survived at the end. (And who according to that one side quest also did nothing to help the other countries when they fell) Yet as you said some still send out familiar to do the more dangerous stuff. Honestly I believe that even though there might be death sometimes, its very rare. After all these creatures seemed kind of docile when we visited them together with Hermes (until the wolves of course).

    I think the Ancients as a society never faced true despair before the Final Days. No fear of dieing from starvation because they can create meals themselves, no real calamities like we had to suffer through. Some indiviuals do suffer but seeing for example Hermes they cope with it in a bad way.

    Quote Originally Posted by Veloran View Post
    An example for a "non-perfect" creature they need to put down would be the Lycaon, a creature that endlessly tried to kill everything around it for no purpose. They had tried different environments for it, placing it with toughened prey animals that would be harder to hunt, wiping it's memory to see if it was just an individual behavioral issue, but no matter what they did the results were always that it would eventually depopulate whatever region it was in to the point that it would starve to death.
    Yes and all this work was done because Hermes did not want to give up on them. Abd I am fine if they do it to such creatures who are beyond help. Who are just so aggressive that they would be a danger to the whole system if they are released...but at the same time, why was such a creature even thought off? Why do the Ancient so often create such huge, dangerous beings like Behemoth, Minotaurus and so on. Is it some kind of wish to feel a bit "afraid" while not being in danger themselves because these creatures will just be released somehwere far away from them?

    Other than this creature the other one that they wanted to delete just needed a bit more work. Even afterwards they say that it would have just been easier to delete the whole race and start over than showing that one indiviudal how to fly...I really wonder if the wolves were so aggressive because even with their memory wipes the action of being killed was branded on their souls (if they had one). Thus they just got more and more hateful over time.
    (6)
    Last edited by Alleo; 01-02-2022 at 07:20 PM.

  2. #2
    Player
    OhNooo's Avatar
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    Oh Skye
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    Leviathan
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    Quote Originally Posted by Alleo View Post
    It was never certain that we could bring them back. If our WoL had given into the despair of losing them all and never keeping the hope alive then they would not have reached the last place, would not have summoned Emet and Hythlo and would not have understood that it would be the Elpis flowers that will hit Meteion hard. Only then were we able to save our friends who also had to keep fighting the whole time to even stay alive at all. (And they also had to have overcome despair to overcome Meteions challenges)
    I thought the whole point of the expansion is to figure out how to not give into despair even when horrible things happen? The ancients lost almost everyone they cared about and were expected to still move forward and not give into despair. So why is the expectation different for us in this case? Why shouldn't we also be expected to move forward regardless of losing the others if it came down to it? With our plot armor I'm sure they could've figured out a different way to make it through Ultima Thule.
    (8)

  3. #3
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    Cleretic's Avatar
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    Ein Dose
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    Mateus
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    Quote Originally Posted by OhNooo View Post
    I thought the whole point of the expansion is to figure out how to not give into despair even when horrible things happen? The ancients lost almost everyone they cared about and were expected to still move forward and not give into despair. So why is the expectation different for us in this case? Why shouldn't we also be expected to move forward regardless of losing the others if it came down to it? With our plot armor I'm sure they could've figured out a different way to make it through Ultima Thule.
    If you revive all the Scions in Ultima Thule, without first finding a way to replace the progress that was made, then you all die pretty much instantly. Because remember that Thancred's sacrifice was to allow everyone the ability to breathe; if you bring them back with no thought to replacement, then all eight of you suffocate in space. Yes, it was absolutely a given that we'd figure out a way how. But it required actual thought, not just Believing Really Hard.

    Also, the difference between us and the Ancients is that the Ancients did give into despair, and reached for a quick, easy and flawed solution rather than a more difficult but effective one. If the whole point of the expansion is to not give into despair, the Ancients missed that point.
    (13)

  4. #4
    Player
    OhNooo's Avatar
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    Quote Originally Posted by Cleretic View Post
    If you revive all the Scions in Ultima Thule, without first finding a way to replace the progress that was made, then you all die pretty much instantly. Because remember that Thancred's sacrifice was to allow everyone the ability to breathe; if you bring them back with no thought to replacement, then all eight of you suffocate in space. Yes, it was absolutely a given that we'd figure out a way how. But it required actual thought, not just Believing Really Hard.

    Also, the difference between us and the Ancients is that the Ancients did give into despair, and reached for a quick, easy and flawed solution rather than a more difficult but effective one. If the whole point of the expansion is to not give into despair, the Ancients missed that point.
    But I'm arguing against reviving them altogether. If the point is not to give into despair no matter how horrible things become, which is the point the ancients missed, how are we allowed a pass by being given convenient powers that allow us to bring back people who sacrificed themselves to help us make it through a trial? I'm talking about parallels between the ancients not wanting to accept their loved ones were gone and trying to bring them back and us bringing back our friends at the end. We should be expected to still figure out a way to press on without the scions as well. Instead we finish the whole conflict with absolutely nothing lost on our end (and I'm not talking about death necessarily). I'm not a fan of this part of the story where each person's soul creates a way for us to begin with.

    But anyway, it's what the writers chose. I guess I just felt underwhelmed with us seeming to all be completely unmovable and strong in the face of literally the end of the world. It would've been cool to see a few of our group start to transform and then we each have to encourage each other to not give in and stop the transformation like Graha did that time in Thavnair.
    (7)

  5. #5
    Player
    Alleo's Avatar
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    Quote Originally Posted by OhNooo View Post
    I thought the whole point of the expansion is to figure out how to not give into despair even when horrible things happen? The ancients lost almost everyone they cared about and were expected to still move forward and not give into despair. So why is the expectation different for us in this case? Why shouldn't we also be expected to move forward regardless of losing the others if it came down to it? With our plot armor I'm sure they could've figured out a different way to make it through Ultima Thule.
    But the WoL has to move forward throught their despair. Unlike us who knows that they wont just kill all the scions off, the characters in the story dont know that. Which is imo shown when all the answers to the Twins are about them not going through with it. For the WoL this was probably their highest moment of despair they ever felt. No matter what we feel about the characters, the WoL that the devs wrote cares about them. The WoL does not know that they will be back at the end. They still go on, just as they did with every person they lost. They may be sad, they may remember them but they always go on.

    And at the end their iron will to continue summoned Emet and Hythlo. And by understanding Meteion they summoned the Flowers and thus Hope.

    Quote Originally Posted by KariTheFox View Post

    Character deaths like that, I can appreciate because the way other characters react leads to compelling stories. I do not want or need character death for the sake of demonstrating how high the stakes are.
    I find it a bit sad that seemingly for so many only a main character dead means much. Yes we did not lose any of the main cast but we still lost others. After Ahewann's death I was on the edge of my seat when we had to help Matsya. Especially since they had no problem with turning a kid into a beast. I cried when he tried to to give himself courage but failed to do that. And I was shaking a bit after he finally got rescued.

    And honestly I found our final days to be worse. We were only at the first stages but we already learned that people bascially stopped to exist once they turned. That for me is somehow the worst. To never be reborn again. Never the chance at another life. While you devor and kill those that you hold dear. For me at least that were pretty high stakes.
    (8)
    Last edited by Alleo; 01-04-2022 at 03:41 AM.