This is the most dunning kruger post I've read in these forums.My point, is that people in the community put arbitrary standards on things, based off what they “think” things should be, and then start slapping buzzwords like “objective” onto things, as if that fallacy gives their argument more weight. They have no idea, and id be fine with that if they’d just accept that this whole argument is merely opinions, and those things are like assholes. Everyone has one, and they all stink.
I honestly don’t care if reaper gets nerfed, because I can just go play something else if it’s not allowed to be brought in. Hell, I have to do that right now with all the reapers running around anyway, and I main reaper. However, this notion that it’s over performing is false. It’s literally not top in aDPS (which is what matters for reaper), and it’s not top on rDPS. Maybe people just need to learn to play samurai or monk better, cause both of them can beat reaper. Monk most of all.
If reaper has any issue, it’s that its floor and ceiling are too close.
Nice try. You’re conflating ease with forgiveness. I don’t think easy or hard is a determination of hierarchy. That’s something you think matters, so you can feel good about yourself in a pixelated universe.
Having said that. Reaper is easy. Just like all the other melee are easy from an execution standpoint. How many times does this have to be said? The skill representation for melee is in maintaining uptime.
Looking forward to monks getting positionals removed to appease players who yet again don't even play the job at the level cap on a regular basis if at all, followed by interest in the job plummeting to previously unknown levels of "complete lack of interest" for endgame content, followed by yet another half-hearted apology from SE claiming that fixes are still coming.
Looking forward to monks getting positionals removed to appease players who yet again don't even play the job at the level cap on a regular basis if at all, followed by interest in the job plummeting to previously unknown levels of "complete lack of interest" for endgame content, followed by yet another half-hearted apology from SE claiming that fixes are still coming.
*Complains about buzzwords, uses buzzwords like '' arbitrary '' even tho it's not and people have already explained their reasoning and shown data to support what they're saying multiple times.*My point, is that people in the community put arbitrary standards on things, based off what they “think” things should be, and then start slapping buzzwords like “objective” onto things, as if that fallacy gives their argument more weight. They have no idea, and id be fine with that if they’d just accept that this whole argument is merely opinions, and those things are like assholes. Everyone has one, and they all stink.
I honestly don’t care if reaper gets nerfed, because I can just go play something else if it’s not allowed to be brought in. Hell, I have to do that right now with all the reapers running around anyway, and I main reaper. However, this notion that it’s over performing is false. It’s literally not top in aDPS (which is what matters for reaper), and it’s not top on rDPS. Maybe people just need to learn to play samurai or monk better, cause both of them can beat reaper. Monk most of all.
If reaper has any issue, it’s that its floor and ceiling are too close.
Generally I'd say that the two goes hand in hand...
Just take the L lol, I am not even convinced that you believe what you're saying either that or you're trolling.
It's impressive you've managed to post this long on the forums, then.
Nobody here hates you, for what it's worth. Just because you keep walking into rakes you set on the ground yourself doesn't mean anyone here hates you for being objectively wrong about everything you discussed/spent the last week of 2021 "trolling" ZiraZ over.
Looking forward to monks getting positionals removed to appease players who yet again don't even play the job at the level cap on a regular basis if at all, followed by interest in the job plummeting to previously unknown levels of "complete lack of interest" for endgame content, followed by yet another half-hearted apology from SE claiming that fixes are still coming.
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