Quote Originally Posted by Axxion View Post
If they take some things from it, it could work. Like take GNB Continuation, Pve it was multiple buttons however pvp version was single. They did fix that in the pve version.
Button bloating, controller users.

Quote Originally Posted by Axxion View Post
The major problem that drk is that its not playing with it strengths. for instance right now on how i look at, drk is the barrier tank, why not add mechanics to it. like making reset a skill or add a heal to the queiues when using Delirium? They can patch that in if they really wanted too. Go back to stormblood version of drk and war for a sec.
SE removed reset reaction O-GCDs completely, and will never bring it back, it causes other tanks to be picked more and sent front, easily abused. Stormblood Dark Knight DPS was pretty weak and I generally agree it needed a tuning, still why Paladin was sent mainly on main tank for Shield Swipe spams. Dark Knight only got more picked for UCOB prog groups.

Quote Originally Posted by Axxion View Post
For war when they got rid of blood bath and placed it on the melee dps. a simple patch made them a better.
SE's intention, they want all jobs to clear content and more closely even, tanks doing completely different things can make other tanks become useless depending content.