Quote Originally Posted by Kabzy View Post
SCH is fine as you've mentioned, but it doesn't take away from the fact that SGE gets to do everything SCH can and also use their OGCDs for multiple scenarios for a GAIN in MP. While for SCH using AF healing abilities is the opposite. It's not the end of the world, and the job is doing fine, but you can hardly call it good design for a game that is so heavily DPS based. People have rarely complained about the viability of SCH, it's always been about clunky design and simply not feeling anywhere near as satisfying as it's 2.x/3.x iterations.
SGE gains 7% MP per AG oGCD, 21% per minute. SCH gains 20% MP just with AF. Not that different. SCH just has options to its 3 AF spenders, and yes, it's good that it's optional to use it for healing if required, or extra DPS if not. Not that the extra DPS of ED makes much difference in the grand scheme of things. :/