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  1. #1
    Player
    Burningskull's Avatar
    Join Date
    Jun 2014
    Posts
    1,342
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Personal opinion for me is that any dash skill that doesn't do damage should work like En Avant. And don't give me that "but then it's the same thing." Thunderclap, Icarus, Aetherial Manipulation, they are all the same skill just with different animations so why not use the superior skill En Avant. Superior imo only but still lol.

    Or at least and option in config somewhere to change them. I get mouse players probably like them as they can easily select players but on controller trying to select someone during w/e your are doing, especially while moving, just to get somewhere you probably could have gotten faster by just running, is a little annoying. But I'm a DNC main and am biased for En Avant lol.
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    Last edited by Burningskull; 12-30-2021 at 08:49 PM.

  2. #2
    Player
    ssunny2008's Avatar
    Join Date
    Mar 2014
    Posts
    577
    Character
    Micela Arzur
    World
    Shiva
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Burningskull View Post
    Personal opinion for me is that any dash skill that doesn't do damage should work like En Avant.
    Dashs shouldn´t even have some sort of damage on them. It might work in other games, where dashes are GCDs and being there as gap-closer + ressource-gain, but in kind of FF? Dashes with potency will always be used in the burstphases in its priority. It´s a bad design choice.

    MNK has a bunch of options to play around downtimes. No need to rely on the "jump to an ally" option anyway. The most times you´ll move that feet out and in again, other times you move out, press 1 time chakra and move in. For rare cases SSS is your choice.
    For me it´s just a horrible addition anyway. It doesn´t really fit the class to act like a BLM and it´s not even great to play with that GCD-speed unless you use a macro. (Which i´ll never do on any skill.)
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