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  1. #1
    Player
    MajisTek's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    59
    Character
    Majis Tek
    World
    Cactuar
    Main Class
    Ninja Lv 90
    They must have limited it due to lore of Ninja being the 'mobility' job. But as an ability I agree, having to target enemies or players to move for most players would be tedious to do especially if they are using controller. They should adjust it to make it a direction input movement boost. So if you're walking forward it propels you in that direction etc. Just keep it only during combat.
    (0)

  2. #2
    Player
    HappyHubris's Avatar
    Join Date
    Jun 2016
    Posts
    426
    Character
    Pocket Hubris
    World
    Leviathan
    Main Class
    Bard Lv 94
    Are people with controllers really trying to hyper-optimize, though? If they were they would probably switch to KB/M.
    (0)

  3. #3
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,607
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by HappyHubris View Post
    Are people with controllers really trying to hyper-optimize, though? If they were they would probably switch to KB/M.
    I play on controller on PS4 and I'm always trying to get better at optimization. My main job is Dancer, but I've also been doing a lot of Sage (who also has a Thunderclap equivalent) and was a healer main prior to the gutting of Scholar in Shadowbringers. I can say that single-target casting on controller is not hard--it just takes practice. You need to think ahead a bit and be aware of who's where so that you can use it properly at the right moment.

    For me I find KB/M extremely disconnecting from the immersion of the game and have 0 interest in ever transitioning to it, and I've been around the block for plenty of savage content. Even managed to clear T9 on PS3 back during ARR.
    (1)

  4. #4
    Player
    HappyHubris's Avatar
    Join Date
    Jun 2016
    Posts
    426
    Character
    Pocket Hubris
    World
    Leviathan
    Main Class
    Bard Lv 94
    Quote Originally Posted by ty_taurus View Post
    I can say that single-target casting on controller is not hard--it just takes practice. You need to think ahead a bit and be aware of who's where so that you can use it properly at the right moment.

    Right, so you're not optimizing. You're accepting an inferior control scheme that creates additional hurdles.
    (1)

  5. #5
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,607
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by HappyHubris View Post
    [/B]
    Right, so you're not optimizing. You're accepting an inferior control scheme that creates additional hurdles.
    Way to string a narrative out of what I said. If you do it correctly, that is optimizing. I know a mechanic is coming, and I look for the ranged party members heading to a safe spot. I tell myself that during my next cast, I'll be targeting that ally which makes it easy for me to both target them and weave in Icarus without clipping my GCD, and it's done. It's not a hurdle, it's just how I've learned to play the game.

    Can we stop with the control elitism? It doesn't make you a better player or a better person because you play on a keyboard. No one's giving you a medal. Controller players and Clickers have every right to enjoy the game as much as you do without having to hear about how inferior we are to you.
    (5)

  6. #6
    Player
    StriderZessei's Avatar
    Join Date
    Jul 2019
    Posts
    34
    Character
    Strider Zessei
    World
    Jenova
    Main Class
    Samurai Lv 100
    You can always make a macro that immediately targets your tank and jumps to them. That's what I did.
    (3)

  7. #7
    Player
    Aeliott's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    615
    Character
    Aeliott Cadenza
    World
    Phoenix
    Main Class
    Monk Lv 90
    Quote Originally Posted by HappyHubris View Post
    Are people with controllers really trying to hyper-optimize, though? If they were they would probably switch to KB/M.
    Well. Yes. Mnk doesn't have button bloat, it's fine on controller.

    Also to the other person who said you don't need to disengage, I've gotten good use of it in
    (2)

  8. #8
    Player
    Aeliott's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    615
    Character
    Aeliott Cadenza
    World
    Phoenix
    Main Class
    Monk Lv 90
    Phone, can't edit.

    -in the first extreme. Bad rng can keep forcing you away. Can eat one stack but can't keep doing it.
    (0)

  9. #9
    Player
    gumas's Avatar
    Join Date
    Jun 2016
    Posts
    1,314
    Character
    Rawon Special
    World
    Tonberry
    Main Class
    Bard Lv 100
    iam okay if they put thunderclap like dancer dash, just dash straight according your character facing.

    but iam fine with what we have too, main reason is because our animation is fast, from the moment you press the button you just instantly "teleport" to the location unlike say... ninja that still have this 1 second animation of them doing "smoke bomb" throwing, or BLM which you can see they travel to the location but not as fast as others

    sam is the only i can think of in term of "instantaneous" speed, the only thing is they cant target part member
    (2)

  10. #10
    Player
    DustyBlue's Avatar
    Join Date
    Feb 2018
    Posts
    66
    Character
    Dusty Blue
    World
    Jenova
    Main Class
    Black Mage Lv 90
    I am fine with the way it works for monk since they need to be in range to do their attacks anyway, but it is sage I feel that has its gap closer needlessly limited by the target requirement
    (1)

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