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  1. #1
    Player
    Bonkleberry's Avatar
    Join Date
    Oct 2016
    Location
    Limsa Lominsa
    Posts
    110
    Character
    Justin Satanas
    World
    Maduin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Snowdove View Post
    I know I'm only level 67, but this summoner rework isn't really gelling with me.


    There doesn't seem to be much strategy to it. Just press what is available; use all three summons when available.


    Am I missing something? Does it get better at level cap?
    As others have said, the job gets more interesting at 86. The game play is tactical, if you wish to maximize your DPS. However, if you do not care about small DPS losses and just hit whatever comes up, the job is relatively easy to play. As I have said in other threads, SMN is a job that has a lot of choices of spells to use at any given time and the trick to mastering the job is utilizing self-control to not smash everything as it comes up and using forethought when choosing the order you summon your elemental phases.
    (2)

  2. #2
    Player
    zcrash970's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    552
    Character
    Quinton Lightblaze
    World
    Behemoth
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Bonkleberry View Post
    As others have said, the job gets more interesting at 86. The game play is tactical, if you wish to maximize your DPS. However, if you do not care about small DPS losses and just hit whatever comes up, the job is relatively easy to play. As I have said in other threads, SMN is a job that has a lot of choices of spells to use at any given time and the trick to mastering the job is utilizing self-control to not smash everything as it comes up and using forethought when choosing the order you summon your elemental phases.
    Please do not lie to to her. There are no choices within this job. You use ifrit when you can get into melee range, Garuda when the boss is not moving and titan for burst/movement
    (9)
    I'm just some guy...

  3. #3
    Player
    aveyond-dreams's Avatar
    Join Date
    Sep 2021
    Posts
    2,305
    Character
    Fenris Pendragon
    World
    Spriggan
    Main Class
    White Mage Lv 80
    Quote Originally Posted by zcrash970 View Post
    Please do not lie to to her. There are no choices within this job. You use ifrit when you can get into melee range, Garuda when the boss is not moving and titan for burst/movement
    Thank you for describing some of the primary choices that every job in FFXIV has to make in terms of when to use what ability. This brings Summoner in line with the rest of the lineup of jobs in this game as opposed to the weird dot juggling/ruin stacking. Good riddance to all that.
    (2)

  4. #4
    Player
    ssunny2008's Avatar
    Join Date
    Mar 2014
    Posts
    581
    Character
    Micela Arzur
    World
    Shiva
    Main Class
    Pugilist Lv 92
    Quote Originally Posted by aveyond-dreams View Post
    Thank you for describing some of the primary choices that every job in FFXIV has to make in terms of when to use what ability. This brings Summoner in line with the rest of the lineup of jobs in this game as opposed to the weird dot juggling/ruin stacking. Good riddance to all that.
    It has nothing to do with choices when the game itself dictates you what to do. Or do you want to use your dash into the next aoe around the boss?

    Having the choice is for example:

    - Adjusting on MNK in downtimes with SSS, FS, chakra or thunderclap
    - Adjusting on BLM via smartcasts, leylines-placement, dashes, when to reset your DoT
    - Adjusting SAMs base-rotation
    - Adjusting on any class with a bunch of proccs for DPS gains.
    - etc...

    SMN has become a no-brainer class. It´s whole choice is "i shouldn´t use ifrit, when i can´t get into melee range". And that´s more a law than a choice. The other 2 are locked behind "DPS-priority" anyway. So far SMN doesn´t have to care about anything but some boss-mechanics, where you´re able to preposition yourself easily like BRD / MCH / DNC. Imo even such RDPS classes have to take care about more than SMN. (Procc, Dots, Gauge...)
    (9)
    Last edited by ssunny2008; 12-30-2021 at 01:38 AM.

  5. #5
    Player
    zcrash970's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    552
    Character
    Quinton Lightblaze
    World
    Behemoth
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by ssunny2008 View Post
    It has nothing to do with choices when the game itself dictates you what to do. Or do you want to use your dash into the next aoe around the boss?

    Having the choice is for example:

    - Adjusting on MNK in downtimes with SSS, FS, chakra or thunderclap
    - Adjusting on BLM via smartcasts, leylines-placement, dashes, when to reset your DoT
    - Adjusting SAMs base-rotation
    - Adjusting on any class with a bunch of proccs for DPS gains.
    - etc...

    SMN has become a no-brainer class. It´s whole choice is "i shouldn´t use ifrit, when i can´t get into melee range". And that´s more a law than a choice. The other 2 are locked behind "DPS-priority" anyway. So far SMN doesn´t have to care about anything but some boss-mechanics, where you´re able to preposition yourself easily like BRD / MCH / DNC. Imo even such RDPS classes have to take care about more than SMN. (Procc, Dots, Gauge...)
    Don't acknowledge the troll. It isn't clever
    (7)
    I'm just some guy...