Quote Originally Posted by Quintessa View Post
I think the issue is Shadow/Whorl of Death. This is 300/100 potency x 10%. Add that to your total potency over full rotation and you get big damage.

For Arcane Circle, I just use that to beef up my enshroud phase and it just so happens others benefit from that.

Naturally it's a brand new job and I guess Yoshida wanted everyone to try it so he gave it big attractable damage.

I don't see that many RPRs like before though and it's not without its problems (animation lock on attacks when you try to use ingress/egress/regress right after).
I severely doubt they went "lets give it big damage: so others will try it
maximum edge melee DPS wouldn't need any help in that regard

just glad it is borked and can easily be adjusted unlike SB SAM who underperformed the entire expansion.