Quote Originally Posted by LittleArrow View Post
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I'm going from memory, apologies as I might be wrong!

1) That soul-ball took since the Ascian age to be made; something like 10,000 years. I'm assuming it will take time to dissolve.

2) I believe at some point in the MSQ it was explained that those who transform (become "Blasphemies") die a true death; that is they do not rejoin the lifestream to be reborn. There's just nothing left of them to rejoin.

3) This is a good question- I'd add "Why do so many blasphemies look so similar to Voidsent?". As for an in-game answer, it's likely due to the nighmarish nature of their form, but game-answer it's just they needed to recycle monster models much like they did for the Sin Eaters. As for the names themselves, I assume it's more just to keep things organized for devs on the back end. "Terminus" means "End"; as in the End of Days. In-game the creatures don't necessarily have names beyond their class (ie "Sin Eater" or "Blasphemy"). Nobody in game is going "Ok ok, THAT is a...Forgiven Greed!".

4) "Emotions be crazy, yo". I don't think she was ever intent of fixing anything, not that she couldn't.

5) Good question; I don't remember specifics of the Keening came from within the star, but I do remember that being a thing... Maybe the Amarout dungeon? At any rate, I can't remember specifically if the planet's sound was a reaction to the Song of Oblivion (as in was the star "Crying" in response?). Regarding Azem, I assumed they were absent because they wanted Azem's appearance to be whatever headcannon people have..and I also assume Azem was off being a hero as our time in Elpis was really during a peaceful time, generally speaking.