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  1. #1
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,763
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by ssunny2008 View Post
    With more than 1,95s you could plant RoF behind the first Demo. It´s not like you gonna lose 1000 DPS because you adjust the rotation a little bit. The stuff on balance is calculated with programs to get the best out of the class of course. But since crit, direct hit, RNG mechanics and even a Ping exists in this game, it should be negatable. If you´re more comfortable with something adjusted, you should give it a try.

    The DPS difference in kind of the openers are a joke so far too. Given to their messures there is no real difference without raidbuffs, but a 15 DPS difference with some. It´s something for those who play for parses, but overall not really needed. On top you´ve fights like the current primals, where you swap from EF / RP burstwindows into PR / RP thx to the downtimes between the phases. So far i wouldn´t care about that much and just pick the own preference again, unless you want to go for the 100.
    Within the Lunar / Solar rotation you could even go for TS - Demo - DK - RP - BS. So you gonna play the standard rotation without any curious interuption like TS - DK - Demo - RP - TS . All you´ve to do is to delay the next RoF about 1s and your rotation will continue flawless. The damage loss is pretty much non existent.


    Just my personal note, but we had to keep up Demo and TS for a long time now, meanwhile playing around positionals and spamming BS / DK since PB has become a thing. All this is nothing new and MNK got way easier to play without positionals and oGCD´s. I´m pretty sure if you wouldn´t have played it just casually, keeping up both would´ve become a no-brainer for you. It has been part of the rotation you got used too and once achieved, you would rarely check them.
    I wouldn't know what the actual loss is, would need to calculate it, but even a 1% difference for example, is already a problem imo (unlike a 0.1% difference). All in all i'm always open to alternatives that don't trounce through my damage, which the balance seems very frigid about giving to people.
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  2. #2
    Player
    ssunny2008's Avatar
    Join Date
    Mar 2014
    Posts
    577
    Character
    Micela Arzur
    World
    Shiva
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Valence View Post
    I wouldn't know what the actual loss is, would need to calculate it, but even a 1% difference for example, is already a problem imo (unlike a 0.1% difference). All in all i'm always open to alternatives that don't trounce through my damage, which the balance seems very frigid about giving to people.
    Just check this out, there is a chart under the opener section with the 3 rotations. It´s actually far away from being 1%. https://docs.google.com/document/d/1...h.iepwpbj7nu5d
    Of course you want to align with your party. But how many of the players out there perform well? If we all would play our rotation perfectly, why is there such a big difference in parses? As long as you´re not going to be top DPS in farmgroups, such light adjustments won´t matter that much seriously.
    I don´t want to motivate you or others to not to give your best. But if you´ve problems to play something properly down, it´s sometimes better to find an own comfortable way, even if it means that you´ve to sacrifize 200 DPS or so. It´s better than failing or dieing, because you stare at your hotbar. If you´re not able to double-weave caused by the ping, you´ve to adjust on several classes anyway too.
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    Last edited by ssunny2008; 12-28-2021 at 05:31 AM.