Quote Originally Posted by Riszyn View Post
Mch is supposed to be the greedy dps like a lot of people have pointed out for the physical ranged dps, but our potency's just seem to be too low. We can't even touch a lot of the melee dps number wise, and aside from an overall potency increase plus a trait rework I don't know if we'll ever actually be able to compete. Which sucks because I really like this job. As for the problems with flamethrower, A. It's really silly we can't move while using this but can move during Bioblaster, which are basically the same animation except ones green. B. It's damage is incredibly low for something that takes us completely out of the mix for 10 seconds, even if you doubled it's potency it's debatable if it's worth while to use while not being able to use anything else during it. So how about making it into a directional spawn-able turret, that functions the same way flame thrower does now just... without you standing there doing it.
So I'm not sure where this low damage rumors are coming from but based on data from certain websites, MCH isn't in a bad place DPS wise. My problem is some of the skills just don't make sense anymore and Physical Ranged DPS Role has really lost it's meaning. It's nothing more now than an extra sprint and minor Defense buff which job in other roles have too.