
Originally Posted by
Scuoll
Of course i am not saying its not a 3% buff, its in the tooltip, i am saying it is a really good raidbuff , saying "its just 3%" makes it seem like its weak, when it really isnt other than if compared to brotherhood.
If a dps healing the party more than a tank over the course of a fight is not wildly powerful, i guess there are no powerful abilities in the game at all? How would you rate shade shift and life surge (lol) if arcane crest is not overpowered?
I am not saying you are lying, just misrepresenting the situation, reaper is so much better than the other classes under every aspect, except maybe monk damage which from what i understand is doing a different rotation the developers didnt find out or something.
Just to put it this way, if reaper/ninja/dragoon are all doing similar damage, lets say 1% difference from each other instead of the actually massive 5% lead reaper has, why would you not always bring the class that can also heal you like maybe half a healer, which potentially saves healer gcds = more damage, which also happens to be easier to play so players of similar skill are more likely to perform better on reaper?
Current balancing is bad, one job cant excel at everything, and tbh its not like reaper is not going to suddenly be unfun if you are doing the same skills just without effortlessly topping meters. Just step back for a second and compare it to the other jobs, should ther not be some upside to bringing them sometimes?