Quote Originally Posted by rewd View Post
Earthly Star works because the detonation timer is shorter than the cooldown of the skill. As you said, the star will explode after 20 seconds, regardless of what you do, and the cooldown of the skill will be at 40s at that point. This wouldn't work with Minor Arcana because cards don't have a timer. You could draw a card and hold it for the whole fight. With MA and CP merged, you would draw a card and be unable to see how much is left on the cooldown because nothing would force you to use the card in the span of 60s. This would be easily fixable by giving cards a timer (something like 50s), but that was my point: simply merging the two buttons would be problematic without an additional fix/change
i think yourse seriously underestimating the devs' programming skills. what do you say of technical step? its cooldown begins when you start using the skill, not when you fire off the attack

if the "problem" is someone never playing a card then honestly they deserve having that cooldown drift.